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Great news! We'll be speaking at this year's @godotfest.com! Hope to see you there! #gamedev #godot #godotfest
ShipGodot
@shipgodot.com
ShipGodot is a Godot 4 plugin that lets you ship your games to iOS and TestFlight with just a few clicks. shipgodot.com
28 followers104 following20 posts
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Great news! We'll be speaking at this year's @godotfest.com! Hope to see you there! #gamedev #godot #godotfest
While working on some projects in Godot, we discovered that the default StyleBox shadow is kinda ugly So naturally we created a custom Control node that you can attach to your UI elements and it looks *nice* On GitHub, before it hits the Asset Store: github.com/ShipGodot/co... #Godot #UI #GameDev
Announcing the ShipGodot iOS Porting Program! It's our new initiative to help Godot developers get their games onto the App Store! If you think your game would be great on mobile, be sure to apply here: forms.gle/CBAbJqPA5jTU... Shares and reposts are very appreciated :) #Godot #iOS #GameDev
ShipGodot reposted
With over 400 entries submitted for the Godot Showreel 2026, it's time to vote. As a Development Fund member, you can help us choose the best of the best. Join the Fund fund.godotengine.org and cast your votes! 🗳️ Open until the 18th of October: showreel.godotengine.org
We've made this Tetris meets 2048 game during last three days of #fallingblockjam Developed fully on Linux. Can be enjoyed on TestFlight here: testflight.apple.com/join/aDfqCjPP And ofc on itch (android, pc): shipgodot.itch.io/poppodo You can expect future updates and eventual App Store release
@adriaan.games is doing a much better job of convincing Godot devs to release on the App Store than we ever could 😆
i’ll beat this drum over & over again: game devs obsessing over Steam as if it’s the only viable platform is self-sabotaging and potentially the death of their business. case in point: rift riff was designed for Steam with $30k marketing spent. yet it makes 6X on the App Store with $0 on marketing
Okay, but did you know that not requiring a Mac to release App Store games means you can make them end-to-end from an iPad using @xogot.bsky.social ?
Before ShipGodot was a plugin, it was a bunch of GitHub workflows, built because we didn't want to buy a Mac. Here's the talk about it. #godot #ios #godotcon
ShipGodot reposted
Replying to @adriaan.games
My 50c: - release your games multi-platform (desktop, mobile, console). case in point: Steam makes up for "only" ~20% of Hidden Folks' multi-million dollar revenue. - don't compete. lots of ways you don't have to compete, like finding a niche, having fans, rely less on store promo, etc.
Here's a sneak peek of an iOS app we're making with Godot, made entirely on Linux! It's a tiny pixel art app for iPhone and iPad. Illustrations are limited to a 64x64 canvas and palette-indexed. The art is then rendered with a 16xbrz shader. It works best on an iPad with Apple Pencil. #godot #ios
Hello, Great news, ShipGodot is finally available in the Godot Asset Store! You can grab it below. For first 100 customers we've a prepared a special discount: Code: EARLY100 Takes 15% off each of your first 3 monthly payments. Can't wait to see your projects shipped to the Apple App Store!
We've just submitted ShipGodot to the @godotassetstore.bsky.social, it'll be available once approved! In the meantime, please check out our Asset Store Thumbnail!
ShipGodot reposted
Xogot Jam 4 starts in less that 24 hours. Work entirely from iPhone or iPad, try the latest Xogot for Mac Beta, or move between Godot and Xogot as your project takes shape. Still time to sign up: itch.io/jam/xogot-ja...
Hello fellow Godot developers! ShipGodot automates TestFlight builds, signing, and key management. Works on macOS, Windows, Linux, and on iPad with Xogot! Ship your Godot 4 game to iOS without leaving the editor. Launching soon! Sign up for early access at shipgodot.com 🐱
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