Today is the last day of the VRC Light Volumes 3 celebration sale. All my assets are sitll 40% OFF today, so hurry up: redsim.booth.pm jinxxy.com/red_sim patreon.com/red_sim
RED_SIM
RED_SIM
@sim.red
Game developer, technical artist, engineer, VR/AR enthusiast, dreamer. I also make shaders for VRChat creators.
799 followers91 following241 posts
VRC Light Volumes v.3.0.0 released! New features: EVSM shadows, separate speculars, light clustering, animated cookies, area light cookies, shader stripping, improved performance and more! github.com/REDSIM/VRCLi... #VRCLV #VRChat #Gamedev #Unity #Shader #VR
This is the biggest update yet that took me 4+ months of full-time work. If you like it, you can support VRCLV’s development on Patreon or check out my other assets on Booth! To celebrate VRCLV3’s release this week all my assets are 40% OFF: redsim.booth.pm jinxxy.com/red_sim www.patreon.com/red_sim
It was the first time for me to have an interview in VRChat! You can check it out if you want to know a little bit more about me :P
For this interview series, ArmaniXR meets with @sim.red to hear more about how he created VRC Light Volumes and so much more for worlds in social VR! You can learn more about his journey below. #VRChat #computeshaders #socialVR #gamedev 💙💛 armanixr.substack.com/p/vrc-light-...
RED_SIM reposted
I really enjoy working on this project, and it's awesome to see people actually using it. I also want to be a bit more open about where the project is going, so I put together a small list of what I'm planning to work on next: www.patreon.com/vard/posts/f... #VRChat
Starlight Projector by RED_SIM Booth: redsim.booth.pm/items/8510480 Jinxxy: jinxxy.com/red_sim/Star... Gumroad: redsim.gumroad.com/l/Starlight_... Patreon: www.patreon.com/red_sim/post... You can check it's separate version with the Starlight Projector here: vrchat.com/home/world/w...
RED_SIM reposted
Updated "2000s Classroom" to VRC Light Volumes 3.0 by @sim.red with advanced features: Animated Cookies, EVSM Shadows and Froxel Based Volumetric Fog (not included in VRCLV). That means: almost "real-time" and "physically correct" light and shadows. Must be enabled in the world menu #VRChat
VRC Light Volumes v.3.0.0 is now ready for a public BETA test! It's a beta test that is mostly for creators: I want you to check if it works in your worlds an if you have problems integrating it in your shaders. (Enable Pre-Releases in your VCC to get it) github.com/REDSIM/VRCLi...
RED_SIM reposted
2.0 is here! Featuring experimental screen sharing, along with many fixes and stability improvements. Unfortunately, screen sharing is currently available only for self-hosted servers because it's too expensive for me to support it on the public one. I also...
Made a browser-based low-latency audio streamer for #VRChat because apparently I enjoy deleting tiny annoyances from existence. No app install. Pick a tab or mic, copy link into a video player, done. also open source btw Link: vard.cc/vrcstreamer/
This is incredibly useful! It's crazy that you made such a service for free.
Made a browser-based low-latency audio streamer for #VRChat because apparently I enjoy deleting tiny annoyances from existence. No app install. Pick a tab or mic, copy link into a video player, done. also open source btw Link: vard.cc/vrcstreamer/
RED_SIM reposted
Using @sim.red VRC LV 3.0 dev 2 with @pimaker.at LTCGI 1.7.1 for avatar lighting support, looks perfect. Also shout out to @frostyx.bsky.social for posting about the force scene lighting tech
RED_SIM reposted
I've finally released LTCGI 1.7.0, integrating @sim.red 's VRC Light Volumes! I have also decided to record video patchnotes: www.youtube.com/watch?v=ylRA.... I'm not @strasz.bsky.social , but it's fun to try. Download and docs on ltcgi.dev as usual.