Simon Parkin

Simon Parkin

@simonparkin.bsky.social

Author and journalist. Creator of the My Perfect Console podcast. www.simonparkin.com

4.5K followers194 following252 posts

Pinned

Trial of the Space Invaders: The Case that Changed Video Games The true story of Nintendo’s years-long legal battle to establish who invented video games, and the secret, never-before-revealed settlement that profoundly shaped today’s industry. I cannot wait to share it with you. Coming: Jan 2027

EA is closing BioWare so I’m revisiting my conversation from last year with studio co-founder Dr Greg Zeschuk: the napkin sketch that began the studio, Baldur’s Gate and Mass Effect, why he left games, and the five games that helped shape his life, from Atari Adventure to Elden Ring. Listen here:

patreon.comReplay: Dr Greg Zeschuk, co-founder BioWare. | My Perfect Console with Simon ParkinYesterday came the news that EA plans to close BioWare, the Edmonton studio behind Baldur’s Gate, Star Wars: Knights of the Old Republic, Ma

Simon Parkin reposted

This is a very good listen as Simon Parkin talks to Sarah Maria Griffin, with plenty of insight from an Irish perspective of how gaming intertwines with life and art

My Perfect Console podcast@myperfectconsole.bsky.social

Sarah's perfect console is full of memorable characters and colourful worlds: 1. EarthBound 2. The Legend of Zelda: Majora’s Mask 3. Paper Mario: The Thousand-Year Door 4. Night in the Woods 5. Wandersong But why did @griffski.bsky.social choose these titles? Listen to find out: bit.ly/4iQYAH1

Playing Big Walk has been joyous but also melancholic. It’s extraordinary to play such a rich online game where none of the interplay is mediated through crosshairs. Nothing against shooters! But all these vast fields of game design left untouched as the industry has refined such a narrow band.

Trial of the Space Invaders: The Case that Changed Video Games The true story of Nintendo’s years-long legal battle to establish who invented video games, and the secret, never-before-revealed settlement that profoundly shaped today’s industry. I cannot wait to share it with you. Coming: Jan 2027

Thrilled to read the first starred review of my new book, Trial of the Space Invaders, which tells the unknown story of Nintendo’s New York trial to determine who really invented video games. And delighted it's a starred review from trade pub Kirkus. Pre-order now, wherever you get your books.🙏

Trial of the Space Invaders: The Case that Changed Video Games The true story of Nintendo’s years-long legal battle to establish who invented video games, and the secret, never-before-revealed settlement that profoundly shaped today’s industry. I cannot wait to share it with you. Coming: Jan 2027

Simon Parkin reposted

One of Hideo Kojima's real talents is that he would have exactly this idea but the stew would be dropped off by a drone that sings a little jingle which can alert enemies if they're in range. You then get a phone call from a nuclear scientist who warns you not to eat too much starch and dairy.

Crushed@silenttakedown.bsky.social

yeah sure whatever, let lara croft cook potato stew on her phone for 2m0s of damage resistance who gives a shit anymore

Simon Parkin reposted

#NatureLoversBookClub Discuss the wonders of the natural world. #SouthsideLibrary Community Room Wednesday, September 16, 2026 5:30pm–7:00pm September's Selection: The Forbidden Garden: The Botanists of Besieged Leningrad and Their Impossible Choice by Simon Parkin

A real joy to speak to Rob, and learn about how his time writing for Stephen Colbert has nourished his game design work.

My Perfect Console podcast@myperfectconsole.bsky.social

Welcome to the pod, Emmy-winning comedy writer and game designer, @Robdubbin.bsky.social. Rob’s work spans late-night television, journalism, and interactive storytelling. He's become a thoughtful advocate for clarity and economy in writing, particularly in games. Available now: bit.ly/4eLTh8u

Simon Parkin reposted

🎟️ TICKETS ON SALE NOW 🎟️ Early bird tickets at £35, on sale until the end of June. Join us for the launch of The Cambridge Companion to Martin Amis, with a panel discussion, intimate presentation on the arduous and electrifying task of Editing Amis, and more! BOOK NOW: trybooking.com/uk/GQIT

Simon Parkin reposted

Trial of the Space Invaders: The Case that Changed Video Games The true story of Nintendo’s years-long legal battle to establish who invented video games, and the secret, never-before-revealed settlement that profoundly shaped today’s industry. I cannot wait to share it with you. Coming: Jan 2027

Simon Parkin reposted

This was a lot of fun. The five games I picked for my own dream console were: - The Legend of Zelda: Majora’s Mask - WarioWare Twisted - Red Dead Redemption 2 - Assassin’s Creed Valhalla - WarioWare Move It I explain why throughout the episode (these are not exactly my five favorite games, FYI)

My Perfect Console podcast@myperfectconsole.bsky.social

Our next guest helped redefine how games are reported and understood. From MTV News to Kotaku, to Axios, and now his Substack Game File, @StephenTotilo.bsky.social has consistently pushed for deeper, more thoughtful coverage of the medium. Available now: bit.ly/4djXGjt

So excited to have edited and contributed to this beautiful collection of new and published pieces about The Last of Us. Includes stories from the New Yorker, the New York Times, Time, and GQ, as well as two intimate and never-before-published interviews with director, @druckmann.bsky.social.

Tune & Fairweather@tuneandfairweather.bsky.social

Announcing Look for the Light: The Last of Us Anthology This wide-ranging collection of essays and interviews explores how The Last of Us became one of the defining stories of modern games, TV and popular culture. @naughtydog.com @druckmann.bsky.social www.tuneandfairweather.com/products/loo...

Simon Parkin reposted

After more than half a century, Saturday Night Live, the great American comedy institution, has launched a British version (which sounds like an SNL sketch in itself). Employing 300 people and costing over £2m an episode, it’s a huge gamble. Simon Park asks: has it worked? https://bit.ly/48RGVtg

bit.lyLook who’s laughing now: how Saturday Night Live landed i...After more than half a century, Saturday Night Live, the great American comedy institution, has launched a British version (which sounds like an SNL sketch in itself). Employing 300 people and costing...

Simon Parkin reposted

LOVED this interview :D

My Perfect Console podcast@myperfectconsole.bsky.social

It’s a real pleasure to welcome @Felicia.Day to the show this week. Actor, writer, and creator of The Guild, Felicia has been at the forefront of online storytelling and games culture from early web video to founding Geek & Sundry. Don’t miss this one: bit.ly/4m1Gvpu

Loved chatting with @felicia.day, whose story is so closely entwined with the evolution of the modern internet, in all its joyous and terrifying forms.

My Perfect Console podcast@myperfectconsole.bsky.social

It’s a real pleasure to welcome @Felicia.Day to the show this week. Actor, writer, and creator of The Guild, Felicia has been at the forefront of online storytelling and games culture from early web video to founding Geek & Sundry. Don’t miss this one: bit.ly/4m1Gvpu

Simon Parkin reposted

After he sold Wordle to the New York Times, Josh Wardle felt lost. He found refuge in an unlikely place: the cryptic crossword. Now he wants to teach the world how to solve them. For @newyorker I spoke to Wardle about his new project, Parseword, out today: www.newyorker.com/culture/the-...

newyorker.comThe Next Game from the Creator of Wordle Is HereJosh Wardle, the creator of Wordle, has a new game that aims to introduce players to the joys and agonies of the cryptic crossword.

After he sold Wordle to the New York Times, Josh Wardle felt lost. He found refuge in an unlikely place: the cryptic crossword. Now he wants to teach the world how to solve them. For @newyorker I spoke to Wardle about his new project, Parseword, out today: www.newyorker.com/culture/the-...

newyorker.comThe Next Game from the Creator of Wordle Is HereJosh Wardle, the creator of Wordle, has a new game that aims to introduce players to the joys and agonies of the cryptic crossword.

Simon Parkin reposted

I love listening to this podcast and I’ve been looking forward to doing this episode for ages - hear our countdowns of our favourite games of 2025, right here!

My Perfect Console podcast@myperfectconsole.bsky.social

It’s time for @SimonParkin.bsky.social and @TheNewsAtGlenn.bsky.social to reveal their five favourite games of 2025. Which titles from this year will they choose to construct their consoles? Find out in this special episode: bit.ly/4pY2JtM

This week's episode––our last interview of 2025––features @harvey1966.bsky.social, co-designer of Deus Ex and Dishonored, in a profoundly reflective mood, exploring a life spent at the bleeding edge of immersive sim design. Listen wherever you get your podcasts.

My Perfect Console podcast@myperfectconsole.bsky.social

For our final interview of 2025, a wide-ranging, intimate conversation with acclaimed game designer @harvey1966.bsky.social. Harvey discusses his long, storied career, and opens up about how the success of Deux Ex enabled him to finally confront his demons... Subscribe now: bit.ly/43RMgx9

Simon Parkin reposted

Great read, and can’t help but make parallels to other reviews

Simon Parkin@simonparkin.bsky.social

Critics once wielded savage pens. Now, audiences crave cheer. As the age of the vicious restaurant review fades, have we lost our appetite for honesty along with our taste for cruelty? In today's @observeruk.bsky.social: observer.co.uk/style/featur...

Simon Parkin reposted

Incredible @myperfectconsole.bsky.social episode with Mark Cerny sharing a ton of annecdotes. Atari, Sega, Universal, Cystal Dynamics, Naughty Dog, Insomniac, Playstation, you name it. Priceless stories for videogame history enthousiasts. Give it a listen! Mark, write a biography I beg you! 🙏

My Perfect Console podcast@myperfectconsole.bsky.social

Today, we’re joined by Mark Cerny, one of the most influential creators in the history of video games. Designer of iconic Marble Madness; founder of the team behind Sonic the Hedgehog 2; and lead architect of the PS4 and PS5 consoles that have defined a generation. Don’t miss it: bit.ly/4ophkg1

Simon Parkin reposted

A phenomenal interview within the format of the show while the guest clearly has about 100 hours at least of stuff to talk about. One day maybe. A book. But in the meantime, an excellent interview by Simon Parkin

My Perfect Console podcast@myperfectconsole.bsky.social

Today, we’re joined by Mark Cerny, one of the most influential creators in the history of video games. Designer of iconic Marble Madness; founder of the team behind Sonic the Hedgehog 2; and lead architect of the PS4 and PS5 consoles that have defined a generation. Don’t miss it: bit.ly/4ophkg1

A rare Pokémon appears: Mark Cerny, on the show, next week.

My Perfect Console podcast@myperfectconsole.bsky.social

Just as Sonic the Hedgehog became a global icon, its creator, Yuji Naka, quit Sega. In next week's episode, PlayStation 5 architect Mark Cerny reveals the story behind Sonic's leap to glory, and how Sonic 2 came to be developed in the U.S. under his leadership. Available on Tuesday: bit.ly/43RMgx9

The story of how a Bournemouth schoolboy developed Worms, a video game that went on to become a global phenomenon, is extraordinary. One of my favourite conversations on the show this year-

My Perfect Console podcast@myperfectconsole.bsky.social

Persistence paid off for schoolboy game dev @rockandrollmachine.bsky.social when he landed a publishing deal for his first game, Total Wormage (aka Worms), at a trade show. Listen to the untold story of how Andy designed a game at school that became a global sensation. Out now: apple.co/47PAhUk

Simon Parkin reposted

A privilege to speak with @yosp-jp.bsky.social, whose passion and belief in independent gamemakers is both infectious and authentic. Among many other things he tells the story of how a failure led him to join Ken Kuatargi's PlayStation project, an opportunity that changed the course of his life:

My Perfect Console podcast@myperfectconsole.bsky.social

Our next guest is one of the most beloved figures in the video games industry. Please welcome, @yosp-jp.bsky.social . The Former President of Sony Interactive's Worldwide Studios helped oversee the development of landmark titles across generations. Don’t miss this exciting episode: bit.ly/43RMgx9