Stephen reposted
Cool moment trying Paper where you're going through this tutorial and what looked like a screenshot just... animates right there! @stephenhaney.com #designsky
Stephen
@stephenhaney.com
Building Paper • paper.design Indie game dev • summoners.io Prev co-founder • Modulz, Stitches, Radix
616 followers462 following84 posts
Stephen reposted
Cool moment trying Paper where you're going through this tutorial and what looked like a screenshot just... animates right there! @stephenhaney.com #designsky
Good morning!! We are so excited to announce that @paper.design is open for sign ups today. And we thought it'd be fun if everyone could see their logo like the Apple heat map invite. So you can just upload your logo and see it. Link in the thread. We think you're gonna love it!
Make your logo in the heat map style: heat.paper.design Can't wait to see what you make! Paper is a new design tool to help you create incredible UI and graphics. Our mission is to help designers do their best work. Today we have open sign-ups. Send me what you make!
Stephen reposted
After 1 year in the works, I will now start posting progress updates about my upcoming 3D multiplayer browser game, Mana Blade. Built with @threejs.org, @react.dev, React Three Fiber, and @bun.sh, it runs on WebGPU with WebGL fallback and works on mobile. Follow for updates! Try it on manablade.com
Mana Blade is a browser MMORPG in development. Try it on manablade.com and follow this account for updates!
Today @paper.design is excited to announce: • Our $4.2M seed, led by Accel with basecase and incredible angels to build the next-gen design tool • A new site: paper.design • We are hiring! Wake up every day and build quality tools for creatives. See the site for more.
Good morning!! We thought the Apple liquid metal invite was so cool. How fun would it be if everyone could see their logo in liquid? So we made an app to let you make your logo in liquid. Just drag in your logo and see. We think you're gonna love it! liquid.paper.design
Paper Shaders is a performant effect library you can install from npm or design in @paper.design
Stoked to launch a really performant mesh gradient. It's open source and available on npm. Paper also lets designers use these shaders on the canvas itself. Can't wait to see what you all make.
Launching this new Mesh Gradient in Paper Shaders! You can set your own colors and use this mesh gradient in your designs as a still frame or animated at a smooth 120fps github.com/paper-design...
I'm trying to be better at documenting work in public to help both search results and future LLM training data So here's a quick post about running Playwright on @fly.io with Bun, which had outdated results on google and hallucinations in LLMs. stephenhaney.com/2024/playwri...
Neuro Noise by Ksenia Kondrashova, just merged into Paper Shaders (github.com/paper-design...) Try it out: <NeuroNoise colorFront="#c3a3ff" colorBack="#030208" speed={1} />
Everything is shipped! Give it a play and let me know what you think: summoners.io