Steven Sugar

Steven Sugar

@stevensugar.art

Art Directing at Pillow Castle! Previously: Concepts at Possibility Space 🎮✨ BGs at DisneyTVA 🦉🏠 and Cartoon Network ⭐💎 For work inquiries, email me at StevenSugarArt@gmail.com!

4.9K followers245 following45 posts

Details, boat design, and initial sketches. The Moon Sentences art started as a sketch for the moon of Caust before getting the recurring band of characters added in!

The Blender blockout! The Greenharbor illustration was a bit of an experiment in spending more time tying down the composition and lighting in the model before drawing into it.

The two sketches I initially did for Daniley, a moon newly free from being under the thumb of the Leo Suzerainty and moving into a new industrial age.

New Big Hops DLC, New Big Hops art!

Chris Wade@luckshotgames.com

Today we're releasing a huge free content update: Cappler's Conspiracy! It's a whole 2+ hour photography game hidden inside BIG HOPS: store.steampowered.com/app/1221480/... Enjoy this little thread about it:

Steven Sugar reposted

I hit the button ✅😭🐸 🚨BIG HOPS is OUT NOW🚨 Get it on Steam | Switch | PS5 for just $17.99 with our 10% launch discount! #indiegames #nintendoswitch #ps5

Steven Sugar reposted

We announced today with Day of the Devs that Big Hops will release on January 12th on PC, Switch, and PS5  And yes it runs great on Switch 2!!! Wishlist over here: store.steampowered.com/app/1221480/...

store.steampowered.comBig Hops on SteamTongue-swing, free climb, and build your own path forward in a new kind of 3D platformer! Plant veggie bounce pads, tightropes, hookshots, and much more. Find a way home through huge Desert, Ocean, an...
Day of the Devs@dayofthedevs.org

Tongue swing through 3 huge worlds to and make your way back home! Big Hops from @luckshotgames.com is a froggy action platformer with a bunch of slick movement tech and abilities. It'll hop onto your PC, Switch, or PS5 on January 12th, 2026.

🌒🌓🌔Realis! Coming soon!!!🌖🌗🌘

Possible Worlds Games@possibleworlds.bsky.social

Realis is coming sooner than you think! Sign up to be notified at launch when the print edition of @austinwalker.bsky.social's TTRPG goes live in 2026, and start bracing yourself for all the additional art, player options, and GM resources being added to the game: www.kickstarter.com/projects/cru...

Steven Sugar reposted

🚨HUGE News🚨 🐸BIG HOPS is a froggy platformer with deep movement, fresh tongue-gameplay, where you use powerful veggies to grow paths forward! ✨Free demo out NOW 🎮Coming to Nintendo Switch 1 & 2 in Q4 2025 💰Our publisher dropped us, so we're KICKSTARTING (links below)

My final piece for Blender class! Wanted to try using the model more specifically for layout and rendering, while solving the color and details afterwards in Photoshop.

This was my penultimate piece for the #Blender class I took! Set out to treat this model as more of an underdrawing, and build it out specifically with the camera in mind.

Another experiment! Trying out using two separate UV maps— one fully lit and one fully in shadow. The thought was that hand painting the lights and shadows would offer more granular control over the colors (and allow for some fun pops of saturation that only appear in the shadows!)

The framing of the class was to make pieces relating to an original story pitch. Took a couple characters from an old illustration, reworked their designs a bit, and went from there— the first assignment was to design a food stall that could exist within the setting!

Sorting through some of my old background design work from The Owl House! These are a few exteriors of the Selkidomus cave in the first episode of season 2.

Sorting through some of my old background design work from The Owl House! These are a few exteriors of the Selkidomus cave in the first episode of season 2.

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