Surey D

Surey D

@sureyd.bsky.social

Does graphics in hobby and pro; Studied game dev;

67 followers63 following1.1K posts

New Windows "fun" and "good" behaviour: monitor was not getting any HDMI signal from laptop. I thought cable was dead. Then I turn on Bluetooth, and *that* is when it decides that yes, it should send signal through the HDMI. What normal computer behaviour.

I got my ass beaten by freaking NPC trainers! Emerged victorious eventually. Will edit together the matches to upload as its own short... eventually.

Castlevania #BelmontSCurse : I'm a handful of bosses in, and been p thorough about secrets and challenging chests. I think the demo didn't convey that it's more of a platformwr brawler than an exploration game. Enemies aren't obstacles, they're the main object of interaction. I don't mind, but yeah.

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#BelmontSCurse Beat final boss. I was running a try hard "no healing" type of build, but gave up on it because I got tired of having to run back and mashing Confirm through cutscenes. Something wrong with the implementation of that fight. Oh well.

#BelmontSCurse One least liked thing, 1 most, & 1 other: - Least liked is just the ending illustrations ; the artist was *not* given time to polish them, holy shit ; - Fav is generally combat, giving you different approaches ; - Spell upgrade requirements were un-even in how demanding they were.

Castlevania #BelmontSCurse : I'm a handful of bosses in, and been p thorough about secrets and challenging chests. I think the demo didn't convey that it's more of a platformwr brawler than an exploration game. Enemies aren't obstacles, they're the main object of interaction. I don't mind, but yeah.

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#BelmontSCurse I'm at a point where bosses hit me fast and hard, making it hard to learn patterns. So I disable death for practice runs where I don't attack. Doesn't help with later phase attacks, but it's fun to have that options for phase 1 ones. Run backs disabled so I don't get distracted, too.

#BelmontSCurse Final boss talk but no story spoiler: Dying to phase 2 is weirdly buggy? Doesn't respect my option of "no run back", the candles in the room don't respawn, and the camera in the room before snaps far away. Unless dying of fire, that behaves like normal.

Surey D reposted

I've mentioned before I've updated my contracts to make sure everything in the production of my books is done by humans and not "AI"; if you're wondering what such a thing looks like, here's a clause covering that from a recent contract.

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🚨HEY NON BRASILIANS FROM BSKY Wanna help ellect Lula and save ou democracy real quick? Just google any of these questions the most you can until Sunday: ⭐Bolsonaro mandou matar Lula? ⭐Caso Ana Clara Flávio Bolsonaro ⭐Flávio Bolsonaro tem envolvimento com a milícia? Our people thank you 🇧🇷⭐🇧🇷

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Just wanna put it out there again that we have a Patreon for Southwoods. You can see a lot of cool stuff for as low as $6 USD. Even more if you subscribe AND join the discord. It sure would help everyone working on it get paid. It would help me get paid. I like money www.patreon.com/c/StrangeRit...

patreon.comStrange Ritual — Indie Horror GamesGet more from Strange Ritual on Patreon. Indie Horror Games. Support Strange Ritual and get exclusive access to their work.

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Paid graphic design gig: I'm looking for a designer who has page-setting experience, who can help me format my new crowdfunding guidebook. If you're interested, please leave a comment below with samples, portfolio links, and contact details. Experienced designers only. Bots will be ignored.

Castlevania #BelmontSCurse : I'm a handful of bosses in, and been p thorough about secrets and challenging chests. I think the demo didn't convey that it's more of a platformwr brawler than an exploration game. Enemies aren't obstacles, they're the main object of interaction. I don't mind, but yeah.

#BelmontSCurse What I do mind, is that, for being a central mechanic, the whip swinging is surprisingly un-reliable. Feels good when you nail it. But your character still has momentum as you aim for grapple points, and the game is not super generous with accuracy. I must have a 50/50 rate of success

#BelmontSCurse I take back what I wrote about it not being an exploration game. I write notes! And yet I would still call it a brawler. Really enjoy the boss fights, and the tools given to fight. Enjoy the exploration and some of the platforming challenges. Unsure how I feel about aggressive enemies

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So me & @gothpink.bsky.social have been wanting to put out feelers for environment artists (2D/3D) for #southwoods, but we're not sure how to go about it. So uh this is me going about it. We don't have much in the way of budget, we're also looking for publishers. Hit us up in DMs if interested

I didn't think I stuttered, until I had to cut these VODs to tighten the pacing. And I have to cut every other sentence, where I go "I don't- I don't- don't know f- if-"

I'm really happy with how the voices came out, at the beginning, with Bede and co. Not continuous enough for a clip, so I'm thinking I'll do a voice acting highlight, when the playthrough is done.

I spent what felt like 30min troubleshooting my monitor, which stopped working overnight. The issue? It changed source, and the button to change source is neither the one with screen pictogram, nor "Auto" — it's the "Enter" button, of course. Also "Menu" doesn't work without a feed. 🙃 UX!

Got to Ultra Ball rank, but I struggled to position the whole time. Hard to tell if the team needs adjustements, or if I need to play better. But I had fun when I could explode, so there's that! Might run it next season of Pokémon Champions, so that I don't have to build another team, haha!

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what if You had a twitch emote slot, an emoji you use all of the time, a favourite character, and 50 us dollars..... who could say

izzy@yogcavey.bsky.social

2 slots open right now !!!! 🍂 i miss making emotes, and i've been really enjoying doing badges recently too. ^_^ thank you sm for your support !! yogcavey.crd.co

Team fucking sucked haha! Could not win against bots. Plan is to change it into the Pawmot variant, and run it tomorrow night!

Saw the word "chalk" and I went "Ah, like the Pokémon team." (C.H.A.L.K.) and then tried to remember. Cresselia, Heatran, Ai don't fucking know, Le Porygon 2, & Kangaskhan.

Every day I get closer to the trope of the villain who claims both "I love humanity" and "I will destroy humanity".

Played Castlevania: Belmont's Curse demo on Switch 2 in portable. It's good. I'm not dying to play more, but I did completely forget that it was a demo, and was shocked when they stopped me. I saw a bunch of difficulty settings, but not a lot of visual ones. I guess it didn't hurt my eyes, at least.

Oh, there are character outline options in the PC version of Castlevania: Belmont's Curse. Colors, thicknesses, ... It's no Dead Cells breadth and granularity. I wonder if that's in plans.