Goose
Goose
@thehonkingsmith.com
My name is Gustavo Medori but most folks call me Goose. I'm an iOS developer by trade, but I also love math, games, and building all kinds of stuff. https://www.thehonkingsmith.com/
16 followers13 following45 posts
It makes sense that #Marvel, the most powerful and influential IP that Wizards has worked with so far, would exert this influence in the digital card game space given that they have Marvel Snap as a direct competitor to #MagicTheGathering Arena. (1/4)
Today we're introducing Through the Omenpaths for digital Magic, and what we're doing to make a consistent Standard experience for select Universes Beyond sets. Read on DailyMTG here: magic.wizards.com/en/news/announcements/through-the-omenpaths-and-digital-universes-beyond-updates
It makes sense that #Marvel, the most powerful and influential IP that Wizards has worked with so far, would exert this influence in the digital card game space given that they have Marvel Snap as a direct competitor to #MagicTheGathering Arena. (1/4)
Today we're introducing Through the Omenpaths for digital Magic, and what we're doing to make a consistent Standard experience for select Universes Beyond sets. Read on DailyMTG here: magic.wizards.com/en/news/announcements/through-the-omenpaths-and-digital-universes-beyond-updates
@massicotte.org if you've got another metroidvania game in you, I've been playing Nine Sols and it's really freakin good.
It's late and I'm tired but have you heard the good word of swift-case-paths? I can dot chain on the *associated values of enums*. On my current project, it easily saved me hundreds of error prone lines of code. Praise be to Point-Free. github.com/pointfreeco/... #swift #ios #swiftui
I wrote about releasing One Is Not None, my very first app: www.thehonkingsmith.com/blog/on-my-f... If you play #MagicTheGathering on a tabletop, check it out the app here: apps.apple.com/us/app/one-i...
To those following along, my developer account has been unlocked! This means I have submitted the fix for the giant bug to app review. As soon as they're done reviewing it, I'll release the update. Thanks everyone for bearing with me.
For anyone who downloaded One Is Not None: #Apple changed how simultaneous gestures work in iOS 18.4 which fundamentally broke my app. I have a fix, but for about a week now, Apple has also locked me out of my developer account and has not told me why. So I can't push the fix. Boosts appreciated.
Preorders for my #MagicTheGathering life counter, One Is Not None, are live! Releases Monday, April 7. apps.apple.com/us/app/one-i... After a six week beta where over a thousand games have been tracked using my app, I'm really excited to share it with the world. #mtg #edh #swift #ios #swiftui
I couldn't have done it without the love and support of my family, friends, and beta testers. Thank you all so much ❤️ I write a little more about the beta period and the help I've gotten in my blog post: www.thehonkingsmith.com/blog/one-is-...
@aliasv.bsky.social Hi Eili! I was wondering if you or anyone in your circles would be interested in testing a new life counter iOS app for Magic? Happy to DM over a link to join the beta! I threw together a blog post talking about why I built the app: www.thehonkingsmith.com/blog/announc...
First beta update for One Is Not None! www.thehonkingsmith.com/blog/one-is-... tl;dr: Huge thanks to all my beta testers for their time. I shipped some highly requested features in this update like commander damage syncing to life totals. #MagicTheGathering #mtg #edh #swift #ios #swiftui
Hey folks! New on this platform. My name is Gustavo but folks usually call me Goose. I'm a software developer by trade, and I dabble in altogether too many hobbies like #MagicTheGathering and #3DModeling. I maintain a site at thehonkingsmith.com where you can see projects I'm working on.
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