Tim S. Davis☀️

Tim S. Davis☀️

@timstatis.blacksky.app

Cultural Tech Game Designer Creative Director of @mgamekitchen.bsky.social for da culture Prev: Brass Lion Ent Creative Work: beacons.ai/timstatis Newsletter: http://eepurl.com/httsfT Work: God Of War, Avengers, Halo Infinite #HU #CMU

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📢My Services are OPEN! I've begun offering services for Game Design, Culturalization, & Team Management. Reach out if: ✨You're creating interactive media. ✨You want to elevate your product, experience, or team ✨You want to bring more cultural authenticity into your work. Links in 🧵

Yup yup. New update is gonna need to be in the works after this NextFest debacle.

Aftermath@aftermath.site

Devs shouldn't have to be protecting their games, Valve should be protecting its shopfront: aftermath.site/steam-indie-ga...

Tim S. Davis☀️ reposted

Introducing our new Kitchen Game Highlights, a monthly curation of games highlighting design, artistry, culture, storytelling, and diverse creators. First edition, throwbacks that set the summer off right in June. Featuring Perfect Tides: Station to Station and more! more in 🧵

New fighting game hyppeee. Wishing for a strong early access to release for this one

Osama Dorias@osamadorias.bsky.social

And now it's live! Poly Fighter is officially available in Early Access on Steam. store.steampowered.com/app/3977340/... Shares are very appreciated! And if you jump in today and enjoy it, leaving a Steam review would help us tremendously! Thank you so much! ♥♥♥

Tim S. Davis☀️ reposted

Tim S. Davis☀️ reposted

Times are tough for many of us and I too could use some work, so I am opening commissions again! I offer full-service concept w/ turnarounds and low poly 3D modeling for characters, environments, and vtubing/ virtual production. Hmu or share to help spread the word.

DAERHYK@daerhyk.blacksky.app

I am accepting just a few slots for #vtuber and lowpoly character commissions!

Tim S. Davis☀️ reposted

Mr Freezy will be $5 at launch; for that $5, you'll be: - Getting a dope horror puzzle game - Supporting a small indie team without a publisher - Saying "Fuck You" to the gen AI games - Every wishlist and sale builds support for our next game **You can play the demo now!**

Aerial_Knight@aerialknight.com

Play as a woman who's an axe murderer, who kidnaps men, locks them in a basement, and decapitates them (in this light-hearted puzzle game) store.steampowered.com/app/4756010/...

Tim S. Davis☀️ reposted

Capy Castaway has been featured by us multiple times, and we're so proud that it just released as part of the Wholesome Games Celebration on Steam! "A capybara pup and a clever crow solve puzzles, help lost animals, and explore a mysterious island after a devastating flood."

🔥🔥🔥

United Videogame Workers-CWA@videogameworkers.bsky.social

🎉 IT'S LIVE 🎉 The game industry hardship fund itch bundle made in partnership with @necrosoftgames.com is HERE. Over 100 games for $10+ bucks: all funds (save for itch fees) go directly to the UVW-CWA Game Worker Hardship Fund. GOOD GAMES FOR A GOOD CAUSE👇 itch.io/b/3802/game-...

Aftermath is doing such great (a fun) gaming journalism rn.

Aftermath@aftermath.site

As part of Hater Week, we're running two sales: your first month of our Reader tier for just $1, or a year of our annual Member tier for $75 (that's 25% off!) Existing Readers can upgrade, too! aftermath.site/aftermath-subs...

😆At least he was trying to be honest about what they would use the truck for to promote the game.

Xalavier Nelson Jr.@writnelson.bsky.social

truck-kun comes out tomorrow and i had an idea for a fun launch video so uh i called u-haul it did not go well wishlist truck-kun today store.steampowered.com/app/3642010/...

Tim S. Davis☀️ reposted

the 3rd annual Big Byte Game Jam starts in just 3 more days. $1000+ in prizes! Today, we're highlighting one of our Sponsors, @owlchemylabs.com, an XR studio with a passion for polished, playful VR games and experiences. Thank you to the team for your continued support. Links in 🧵 #gamedev

Tim S. Davis☀️ reposted

Thanks to @blackingaming.bsky.social for continuing to make the jam possible and to the @globalgamejam.bsky.social crew for Plus-ing the jam to make it even better this year! This "Insider Live" will happen AFTER the official kickoff on July 31. Join the jam on itch here: itch.io/jam/big-byte...

itch.ioBiG Byte Game Jam 2026A game jam from 2026-07-31 to 2026-09-06 hosted by Melanated Game Kitchen & Black In Gaming. Registration Form REGISTER HERE In addition to joining the game jam through itch, please fill out the regis...
Global Game Jam@globalgamejam.bsky.social

🎮 Join Big Byte Jam 2026 Insider Live on August 3! Hosted by Global Game Jam and @mgamekitchen.bsky.social, hear from judges, mentors, past winners, and industry pros. Get insider tips, explore this year's theme, and ask your questions live. 🎟️ buff.ly/VvIsnz6 #GameDev #GameJam #BlackInGaming

Tim S. Davis☀️ reposted

The bosses are stealing our game industry, and we aim to take it back! We’re calling game workers, allies, and fans alike to join emergency rallies on WEDNESDAY, JULY 15th! Check this thread for times and locations as they’re established: 🧵

Aww shoot, pokemon fans are gonna be eating good with this one!

Alchemic Beasts@alchemicbeasts.bsky.social

Hello everyone! We are so happy that you all are supporting us and we want to thank you for everything you have done for us and will do in the future! Our Demo has been just Launched, and we cannot wait to get your feedback! Farewell for now! #IndieDev #DemoLIVE

"everybody get up, it's time to jam y'all" 🎶 I always think about the Space Jam song for our game jams. Our jam is starting at the end of July (off the heels of the Climate Jam) 🙌🏾💪🏾 Prizes, events, mentors, all of dat good stuff. Pull up!

Melanated Game Kitchen@mgamekitchen.bsky.social

🚨Summer is officially here and It's time to jam! 🚨 Join us July 31st - August 30th for the 3rd annual Big Byte Game Jam 2026, a jam dedicated to culture and food across our shared diasporas, in collaboration with the @blackingaming.bsky.social! Theme to be announced! Sign Up in 🧵

Tim S. Davis☀️ reposted

meccha chameleon is a clever if disposable friendslop game that has sold seven million copies faster than almost anything else this year. as triple-A studios drop right and left, it's a glimpse of one of many of gaming's possible futures

Aftermath@aftermath.site

Video games are changing, and Meccha Chameleon's absurd popularity is proof aftermath.site/meccha-chamele...

I'm back Open for Work and happy to finally share my game design highlight reel! This encompasses all the games that I've contributed to professionally as a Technical Game Designer (Combat/Encounter Design, Systems Design, Narrative Design, Cultural Design). 🧵 youtu.be/GjPnuG_NfEs

youtu.beGame Dev Highlight Reel 2026 | Timothy Staton-Davis (Technical Cultural Game Designer)Porfolio/Inquiries: https://beacons.ai/timstatis . *Game footage captured is from specific features & levels I contributed to. . Games (in order of appearance): -God of War: Ragnarok…
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Game footage shown is from specific features & levels I contributed to. Games (in order of appearance): -God of War: Ragnarok -Marvel's Avengers -Halo: Infinite -Shadow of War -Clock Out at 2 (Demo on Steam!) -Spirit Ranger (Demo on itchio) -Wu-Tang: Rise of the Deceiver (Unreleased)

I'm back Open for Work and happy to finally share my game design highlight reel! This encompasses all the games that I've contributed to professionally as a Technical Game Designer (Combat/Encounter Design, Systems Design, Narrative Design, Cultural Design). 🧵 youtu.be/GjPnuG_NfEs

youtu.beGame Dev Highlight Reel 2026 | Timothy Staton-Davis (Technical Cultural Game Designer)Porfolio/Inquiries: https://beacons.ai/timstatis . *Game footage captured is from specific features & levels I contributed to. . Games (in order of appearance): -God of War: Ragnarok…

I'm currently available for Consultation, Contract, and/or Full-Time work for all of the design areas above - in addition to Learning Design, Production, Team Management - for all forms of interactive media/entertainment.

Had a great time with Dosa Divas @ekanaut.bsky.social ! Y'all put y'alls foot in the game fr. Food looked so delicious and the story was so well written, that we were discussing the game for over an hour. 😋🙌

Melanated Game Kitchen@mgamekitchen.bsky.social

We played Dosa Divas recently and enjoyed this short, food-focused, story-driven RPG. It's got a colorful art style, solidarity themes, and mechs! A "your cooking matters" type game that's possibly one of the most impactful stories in games this year. youtu.be/8BrBuWC4xvE 🧵

Tim S. Davis☀️ reposted

Happy Juneteenth! From our dev team at Borderless and the rest of our collective.

Borderless Studios - Clock Out at 2@bt-games-mac.bsky.social

Happy #Juneteenth from all of us at Borderless Studios! We're a primarily BIPOC team working on a psychological horror visual novel that deals with workplace microaggressions and healing from trauma. Who are your favorite black game devs everyone should be following?

Tim S. Davis☀️ reposted

If anyone is looking to hire a Peabody and BAFTA winning senior writer, I am looking for work. I’ve got six years experience in games. Everything from indie to AAA. I am not married to staying in games. I am hoping to relocate to the Bay Area. I am keeping my ears to the ground.

Spent a few hours at the cafe with my friend researching and using guides to fill out our ballots for the LA primaries. 8 pages! Exhausting 😅 Need to have proper "voting parties" with friends during future elections. Snacks, music, TV, comfy seats, dance breaks. 🤗

Looking forward to this and the rest of the online conference.

Game Workers Conference@gameworkerscon.bsky.social

PANEL ANNOUNCEMENT📢 Trinidad Hermida Black, Aria Valencia & Nigel Randall | BIG Foundation Members of Black in Gaming Foundation will be holding a panel discussing the realities of our industry, community as infrastructure, and how to emphasize strategy over survival.

Tim S. Davis☀️ reposted

Hey Atlanta, Black in Gaming is pulling up to #MomoCon2026! ✨ Catch our panel “The Teams Behind Your Favorite Games”. If you’ve ever wondered how your favorite games actually get made - this is your chance to hear directly from the folks doing the work! 🕝 Date & Time: Sat, May 23 • 2:30 PM ET