TIRE BOY

TIRE BOY

@tireboygame.com

Tire Boy is a fast, playful action-adventure platformer about a tire person. made by @gameteam6.com Wishlist Now! https://store.steampowered.com/app/2258070/Tire_Boy/ tireboygame.com

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Hey San Francisco, just look at this lineup! Tire Boy will be playable tonight at The Midway for @dayofthedevs.org SF Edition. its a free event, RSVP here :) bit.ly/dotd-sf-2026

bit.lyDay of the Devs 2026: San Francisco EditionDay of the Devs returns to San Francisco for its free In-Person Celebration of indie video games! Games, music, food, drinks, fun, + more!!
Day of the Devs@dayofthedevs.org

The Day of the Devs: San Francisco Edition roster is finally here! Check out all of the games you'll be able to play at the Midway on Sunday. www.youtube.com/watch?v=hJf0...

We made a discord server! There's a long road ahead to finishing Tire Boy, and we'll post about it here (bsky) and there (discord) along the way 🙂

gameteam6@gameteam6.com

Birdigo is now out in the world and we'd love to incorporate as much player input as possible as it evolves <3 Steam discussions are a great place for it, and we also started a GameTeam6 Discord server, come hang out and chat Birdigo / Tire Boy stuff! discord.gg/5KHYmWxNrF

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Corey Martin (‪@toboggan.work‬) is doing code/music/general direction for Tire Boy! Corey directed the indie puzzle gem Bonfire Peaks as well as game sequences for Harmony Korine's Baby Invasion. He also co-created the deckbuilder word game Birdigo with ‪@johnaugust.bsky.social (coming soon!)

And the whole team is collectively designing & conceiving the world of Tire Boy. 😌 This is just so far! We'll surely add more names to this list as development progresses. Ok that's all, thanks for reading!

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Andy Chmilenko (@lanowen.sucks‬) is building systems & tools for Tire Boy! Andy is a physics major but for some reason he is making Tire Boy. We appreciate him for it. He worked on a bunch of mobile games (LEGO Legacy: Heroes Unboxed, Uno & Friends) and other cool real time 3D projects.

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Adam Myhill (@adammyhill.bsky.social‬) is directing cinematic sequences for Tire Boy! He's best known for co-creating Unity's Cinemachine camera system and more recently Black Eye for Unreal, and is a legendary fixture in video games (he worked on NBA Street Vol. 2! i mean cmon)

Gerald Orban is writing gameplay camera code for Tire Boy! Also a co-creator of Cinemachine and Black Eye, Gerald also has a storied career in games (skate 3!!! jeez)

Ian Wang is the incredible animator that brought Tire Boy to life! And many other things in the game. He's worked on NHL/UFC games, as well as the indie battle racing game Rocket Rumble.

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