Dr. Mar Gonzalez-Franco
Dr. Mar Gonzalez-Franco
@twimar.bsky.social
Computer Scientist and Neuroscientist. Lead of the Blended Intelligence Research & Devices (BIRD) @GoogleXR. ex- Extended Perception Interaction & Cognition (EPIC) @MSFTResearch. ex- @Airbus applied maths
412 followers490 following1.2K posts
With that in mind we envision Reality Proxy. Check out the video teaser of a world interactable via proxies: youtu.be/F2ul_68PrD0, and stay tuned for more at ACM UIST Conference 2025 in Busan, Korea Paper: lnkd.in/dFXdc2Bw
Dr. Mar Gonzalez-Franco reposted
It lights my day whenever I see new research enabled by the easiness of use of the @msftresearch.bsky.social #RocketboxAvatars
Using VR to assess executive functions: New research established normative data for the Nesplora Ice Cream test (n=419), identifying three factors—planning, learning and flexibility—with age-related patterns but no gender differences. doi.org/10.3389/fpsy...
Dr. Mar Gonzalez-Franco reposted
Come work with Teresa Hirzle and me in a fully-funded PhD fellowship on extended reality and behavior change. The full add is at employment.ku.dk/phd/?show=16..., the application deadline is May 12th, and we will both be at #chi2025 to discuss. If you are not, feel free to reach out in other ways.
Dr. Mar Gonzalez-Franco reposted
»Researchers Catalog 170+ Text Input Techniques to Improve Typing in XR« https://www.roadtovr... #Metaverse #VirtualWorlds #XR #VR #MR #AR #BeyondPictures
Very cool to have the work on XR Text Input reach broader in Road2VR www.roadtovr.com/xr-text-trov... Thanks @ben.roadtovr.com for inviting Max for a piece. Making VR research a general public interest.
Dr. Mar Gonzalez-Franco reposted
Researchers Catalog 170+ Text Input Techniques to Improve Typing in XR Efficient text entry witho... https://www.roadtovr.com/xr-text-trove-vr-ar-text-input-typing-technique-catalog-max-di-luca/ #Guest #Articles #News #XR #Industry #News Event Attributes
Just ported all my Twitter/X posts to BlueSky with @en.blueark.app for $6. It’s a small action, @bsky.app is open for everybody to train their AIs. Now everyone can use the historic of my human created content. And not only xAI. Data dignity they say…
Dr. Mar Gonzalez-Franco reposted
We have a new position for someone with a strong computer science VR background to work on the PRESENCE project. This would be at the Event Lab, Institute of Neurosciences of the University of Barcelona. If you are interested, you must apply through this website: lnkd.in/d6QYQKYA #VRcademicSky
Dr. Mar Gonzalez-Franco reposted
Can AR-guided tunnels improve motor precision? New research tested HoloLens 2 hand-tracking with 3D holographic trajectories, showing improved performance and positive clinician acceptance. doi.org/10.1007/s100...
Dr. Mar Gonzalez-Franco reposted
Interested in a Visualization/HCI PhD in France? Come join us. We have 2 positions and will accept dual-career couples as well: www.linkedin.com/jobs/view/41... jobs.inria.fr/public/class...
Ego4D is an incredible anthropological dataset. With over 3600 hours of videos (5 months of human activities) in first person view with written narrations from all over the world ego4d-data.org/fig1.html. (Always reminds me of this movie by #IsabelCoixet youtu.be/bYI3A6WLMBU)
But how do we know if our data is any good? We asked 35k humans in Prolific about how correct and useful they found the suggested actions in reference to every video. Now we opensource the new dataset alongside the human ranks. github.com/google/parse... and all the data generation prompts.
You can check out the work next month at @iclr-conf.bsky.social Bi-Align (bialign-workshop.github.io) and FM-wild (fm-wild-community.github.io) workshops: “PARSE-Ego4D: Personal Action Recommendation Suggestions for Egocentric Videos” Or start playing right now :)
Ego4D is an incredible anthropological dataset. With over 3600 hours of videos (5 months of human activities) in first person view with written narrations from all over the world ego4d-data.org/fig1.html. (Always reminds me of this movie by #IsabelCoixet youtu.be/bYI3A6WLMBU)
But really as it happens with all datasets, the key is on “How to make data useful?” That was our goal with PARSE-Ego4D parse-ego4d.github.io we augment the existing narrations and videos by providing 18k suggested actions using the latest of VLMs. This can be useful to train a future AI agents.
I love how well the work on bringing avatars to video conferences as an alternative to camera on/off is aging. Check out our work on avatars via virtual cameras on regular conferences on our paper AllTogether. www.microsoft.com/en-us/resear...
Quest's Horizon OS v76 PTC lets you use your Meta Avatar as a virtual webcam in video calling apps. Details here: www.uploadvr.com/quest-v76-pt...
But also: Not all avatars are created equal ⚠️. We did a deep study on preferences (presented at ISMAR 2023 arxiv.org/pdf/2304.01405) and realism matters quite a lot for work scenarios. most people don’t find acceptable a cartoon avatar…
Ever wondered why is so hard to write in VR/XR? We too 😅. Check this new work to appear in ACM CHI: xrtexttrove.github.io We (@arpitbhatia.bsky.social et al) analyzed 176 papers and text entry techniques inside XR and found that:
More over... we put all of this in an interactive dataset for people to explore each of the techniques and geek around😎 xrtexttrove.github.io some are wild!
@ben.roadtovr.com I know you liked LocomotionVault.github.io so you will probably like this one too
Welcome to the family of significant VR researchers @pedrolopes.org!! I hear the banquet this year was splendid :)
Thanks IEEE VGTC and IEEE VR for this kind "IEEE VGTC Virtual Reality Significant New Researcher" award. Thanks #IEEEVR2025 for an incredible banquet where I got to chance to say a few words and thank everyone for this (my slides for the banquet speech: lab.plopes.org/published/20...) 1/5
Dr. Mar Gonzalez-Franco reposted
Ever wondered why is so hard to write in VR/XR? We too 😅. Check this new work to appear in ACM CHI: xrtexttrove.github.io We (@arpitbhatia.bsky.social et al) analyzed 176 papers and text entry techniques inside XR and found that:
Read more & dive to text input: Arpit Bhatia, Moaaz Hudhud Mughrabi, Diar Abdlkarim, Massimiliano Di Luca, Mar Gonzalez-Franco, Karan Ahuja, Hasti Seifi (2025)"Text Entry for XR Trove (TEXT): Collecting and Analyzing Techniques for Text Input in XR." ACM CHI PDF: drive.google.com/file/d/1a6TH...
Ever wondered why is so hard to write in VR/XR? We too 😅. Check this new work to appear in ACM CHI: xrtexttrove.github.io We (@arpitbhatia.bsky.social et al) analyzed 176 papers and text entry techniques inside XR and found that:
Ever wondered why is so hard to write in VR/XR? We too 😅. Check this new work to appear in ACM CHI: xrtexttrove.github.io We (@arpitbhatia.bsky.social et al) analyzed 176 papers and text entry techniques inside XR and found that:
Catch up with @ejgonz.bsky.social at @sxsw.com Innovation Awards 🏆. He will be presenting our example of Augmented Object Intelligence XR-objects.github.io He also rebumped the opensource github project now running Gemini Flash2. Very smooth 👍
Stoked that 𝐗𝐑-𝐎𝐛𝐣𝐞𝐜𝐭𝐬 - our "Augmented Object Intelligence" concept from UIST'24 - was selected as a 2025 @SXSW.com 🏆 Innovation Awards Finalist!🤩 www.sxsw.com/interactive/... @twimar.bsky.social @ejgonz.bsky.social @googlesearch.bsky.social @acm-sigchi.bsky.social 🎉
At @IEEEVR we present “EmBARDiment: an Embodied AI Agent for Productivity in XR" by @riccardobovoHCI et al. showing how powerful AI agents can be when they are aware of the content around us, driven by contextual inputs like gaze. Web: http://embardiment.github.io Code: soon
EmBARDiment explores: - how much we can simplify LLM prompts if the AI agent shares context and content understanding with the user (hint: a lot!). - highly homogeneous vs heterogeneous content. - long vs short contextual memory.
Next week at #IEEEVR we present “EmBARDiment: an Embodied AI Agent for Productivity in XR" by @riccardobovo.bsky.social et al. showing how powerful AI agents can be when they are aware of the content around us, driven by contextual inputs like gaze. Web: embardiment.github.io Code: coming soon
EmBARDiment explores: - how much we can simplify LLM prompts if the AI agent shares context and content understanding with the user (hint: a lot!). - highly homogeneous vs heterogeneous content. - Long vs short contextual memory.
At @IEEEVR we present “EmBARDiment: an Embodied AI Agent for Productivity in XR" by @riccardobovoHCI et al. showing how powerful AI agents can be when they are aware of the content around us, driven by contextual inputs like gaze. Web: http://embardiment.github.io Code: soon
At @IEEEVR we present “EmBARDiment: an Embodied AI Agent for Productivity in XR" by @riccardobovoHCI et al. showing how powerful AI agents can be when they are aware of the content around us, driven by contextual inputs like gaze. Web: http://embardiment.github.io Code: soon
Next week at #IEEEVR we present “EmBARDiment: an Embodied AI Agent for Productivity in XR" by @riccardobovo.bsky.social et al. showing how powerful AI agents can be when they are aware of the content around us, driven by contextual inputs like gaze. Web: embardiment.github.io Code: coming soon
We will also present “Beyond the Phone: Exploring Context-Aware Interaction Between Mobile and Mixed Reality Devices" by Fengyuan Zhu et al. showcasing the many interesting ways in which we can bring our phones inside VR. Paper: duruofei.com/papers/Zhu_B...
Super proud of our collaboration with academia on advancing inputs for XR receiving a recognition by @acm-sigchi.bsky.social. 🙌 @ejgonz.bsky.social, @kenpfeuffer.bsky.social, @hansgellersen.bsky.social, Hasti, Karan, Max, Andrea
🎉 We're delighted to announce the recipients of the 2025 ACM SIGCHI Awards! Congratulations to these incredible awardees!
Thankful also to the many students we have had visiting us to refine and invent prototypes. @nels.dev, @seanliu.io, @esenktutuncu.bsky.social, @riccardobovo.bsky.social, @anderschri.bsky.social, @dogadogan.bsky.social…
Dr. Mar Gonzalez-Franco reposted
Stoked that 𝐗𝐑-𝐎𝐛𝐣𝐞𝐜𝐭𝐬 - our "Augmented Object Intelligence" concept from UIST'24 - was selected as a 2025 @SXSW.com 🏆 Innovation Awards Finalist!🤩 www.sxsw.com/interactive/... @twimar.bsky.social @ejgonz.bsky.social @googlesearch.bsky.social @acm-sigchi.bsky.social 🎉
Cool points (pun intended) Would like to see the interactivity enabled by an LLM that helps describe the context
Gaussian splatting might really transform journalism in cases where you want to cover the “whole image” of what happened. Not sure if it’s great for storytelling, though. Here are my reasons: rd.nytimes.com/projects/gau...
I guess sometimes when we migrate we bring a baggage too.. when @davledo.bsky.social and @fbrudy.bsky.social invited me to talk at @autodeskresearch.bsky.social he prepared a super cute visual summary that deserves porting ;) challenges stand stronger now that we kind of tackled the OS in the room 🐘
The mass migration from Twitter makes me reflect on the nomadic nature of the internet and how we romanticize moments in those platforms. When you use one think about how one day you might be missing it. I can think of so many spaces I was a part of What were some online spaces you occupied?