Uriah reposted
Uriah
Uriah
@uriahgnu.bsky.social
Technical Artist UE5 #Indie #GameDev #NoAI | https://youtube.com/@uriahgnu
221 followers232 following190 posts
Incredible graduation project free to play on louisefretart.itch.io/resonance #indie #gamedev
Uriah reposted
Do you want to guest star in my Unreal Fest Europe presentation "101 UE Tips and Tricks"? I'm looking for the community's favorite #UETips! Record a short video of your favorite tip and submit it via this link. I might include it in my slides ๐ epicgames.ent.box.com/f/d338fb079a... Example:
Uriah reposted
I'm considering porting my Untitled Mars Game from UE5 to #Godot. ๐ค I understand the tradeoffs, UE5 has been amazing, no problem with Epic, but the desire to explore the wild open source frontier is tempting. This was made in a week, tree from a friend, optimized megascans, all shaders from scratch.
New shader template for optimized workflow including options for macro and micro details (using Quixel Megascans 1K packed textures and adding tiling detail), as well as various directional snow blending methods, triplanar w/ corrected normals, foliage w/ pivot support, SSS, etc. Love Godot shaders!
I'm considering porting my Untitled Mars Game from UE5 to #Godot. ๐ค I understand the tradeoffs, UE5 has been amazing, no problem with Epic, but the desire to explore the wild open source frontier is tempting. This was made in a week, tree from a friend, optimized megascans, all shaders from scratch.
Posted by @deanhall.bsky.social on reddit, anyone using #Unity needs to take a serious look at what is going on. This is a direct threat to hundreds (thousands?) of studios and tens of thousands of indie developers with games built on Unity. www.reddit.com/r/gamedev/co...
Uriah reposted
There's a lot you can do with @UnrealEngine's modeling tools, we recently released an Unreal Fest talk that shows many of them! #uetips www.youtube.com/watch?v=xIMu...
Cyberpunk 2077 running on a #NVIDIA RTX 5080 with DLSS4 is... ARE YOU KIDDING ME!? ๐คช Yeah, okay I'm sold. youtu.be/xpzufsxtZpA?...
Uriah reposted
People really need to understand what Nanite is, how it works, when to use it, and unless Epic comes up with something truly magical to reduce overdraw (especially for foliage), when not to. MARKitekta's video on the topic, he explains it very well. youtu.be/RRKCqmctxLs?...
Control is FREE on Epic until tomorrow!!! Highly recommend if you have never played it, same universe as Alan Wake. #FreeGames store.epicgames.com/en-US/p/cont...
Whoever added UserSceneTexture to UE 5.5 is an absolute legend. This allows me to have a Thermal IR buffer at half resolution, then later sample it whenever I need, such as to remap to a color gradient. dev.epicgames.com/documentatio...
I'll have to put aside a full day to watch this ๐ Nice work @ghislaingir.bsky.social youtu.be/d6xu2BQK3Kg?...
Not as pretty, but it resents about a major breakthrough for me #UE5 PCG. Using raycast to find the exact river bank, then sorting and splitting the points into new splines, then spawning spline meshes, with ease in/out and a lot of other tricks. Who needs Houdini?! ๐ #Indie #GameDev #UnrealEngine
@bsky.app @safety.bsky.app @support.bsky.team any plans for bot detection / prevention?! This is absolutely out of control.