Made a new game, local multiplayer and co-op store.steampowered.com/app/4289520/... Demo will be participating in #SteamNextFest #indiegamedev #gamedev #indiegames
Vasilis Nicolaou
Vasilis Nicolaou
@vasilis.vaslabs.io
Seasoned Software engineer Linux, Scala, Akka, Distributed systems. I love playing video games and tinkering on Linux Developing Cuprum 2929 as a side hustle! #scaladev by day #gamedev by night 🐕 🖥️ 🎮 🐧
653 followers276 following131 posts
Just released early access! store.steampowered.com/app/2660240/... #indiedev #gamedev #earlyaccess #steam #videogame #indiegamedev
Vasilis Nicolaou reposted
v1.1.0 of the Mill Build Tool for #Java #Scala and #Kotlin is out, with support for declarative builds and single-file scripts. Check it out! mill-build.org/blog/17-simp...
Vasilis Nicolaou reposted
Replying to @benithemaker.bsky.social
Releasing in a month 🙌 store.steampowered.com/app/2660240/...
Vasilis Nicolaou reposted
New trailer www.youtube.com/watch?v=UlvI... for @cuprum2929.vaslabs.io Release date: 30/01/2026, early access! #indiegamedev #indiedev #unrealengine #steam
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New Steam Community Page. Follow us here: store.steampowered.com/curator/4590... #indiedev #indiegamedev #steam #videogame #newvideogame #rpg #adventure
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New #trailer www.youtube.com/watch?v=UlvI... #indiegamedev #indiedev #videogame #steam #gametrailer
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New blog post: Using E2E Tests as Documentation vaslabs.io/post/using-e... #playwright #react #javascript #typescript #java #developers
New blog post: the effect of functional programming in software verification at scale www.vaslabs.io/post/the-eff...
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Huge thanks again to @vasilis.vaslabs.io for making yesterday's CERN #JUG talk possible! The recording and material are available on the event page on the bottom right: indico.cern.ch/event/1613262
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The CERN Java User Group is doing its last meet-up for this year tomorrow, December 2nd, in the CERN Council Chamber. Join @vaslabs.io for "Take Control of Your Build: Spring Boot and Beyond with Mill" Time: 6:00 PM Registration and details: indico.cern.ch/event/1613262/
I'm talking about Mill at CERN's #Java User Group meetup! If you're in the area, come say hi indico.cern.ch/event/161326... #kotlin #scala #android
Day three of Steam Next Fest: steamcommunity.com/broadcast/wa... Got a small interruption in the morning due to a power cut in #Cyprus but now we are back! #indiedev #gamedev #steamnextfest #steam
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Steam Next Fest day 1 store.steampowered.com/news/app/266... #steamnextfest #indiedev #gamedev #indiegamedev
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Είναι το πρώτο Steam broadcast ever στα κυπριακά? Ίσως! Μάθετε για το Πυθαγόρειο και κάμετε wishlist! Όλη μέρα σήμερα broadcasting στο steam - μόνο κυπριακά steamcommunity.com/broadcast/wa... #steam #cyprus #math #games #indiegamedev #indiedev #education #εκπαίδευση #steamnextfest
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Live streaming on #steam steamcommunity.com/broadcast/wa... Playing #Math #Wizard mode with pen and paper! #indiegamedev #indiedev #steamnextfest #steamdemo #gamedemo #gamedev
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New blog post on the Mill build engineering blog! Mill as an Alternative Android Build Tool mill-build.org/blog/15-andr...
A team of educators, trying to make learning fun for both kids and adults www.vaslabs.io/post/cuprum-... #indiedev #gamedev #unrealengine #linux #education #edutainment #steam #steamnextfest
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Vasilis Nicolaou reposted
Me and my colleague's work on built-in support for KSP 2 has been merged Now, you can build with Mill using the newest #Kotlin and KSP versions. We've also tested it for Micronaut and #Android against the latest version of Hilt github.com/com-lihaoyi/... #java #scala #jvm #dev #softwaredev
Vasilis Nicolaou reposted
Vasilis Nicolaou reposted
It all started with this small island in Unreal Engine. “What if math was the only way out?” From that island... Cuprum2929 was born. 💚 Wishlist on Steam: store.steampowered.com/app/2660240/... #cuprum2929 #indiegame #gamedev #mathpuzzle #scifigame #unrealengine #pythagorean #wishlistit #vaslabs
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Blueprint based sorting in #unrealengine for any type array is hard. However, in a lot of use cases, you can use bucket sort, which is what I did to sort the learning items in @cuprum2929.vaslabs.io Each item has an order integer >= 0 which is used to index in a prefilled array #gamedev #indiedev
Mark the date: We are live coding how #Android Apps can be built with Mill www.meetup.com/software-dev... #scala #java #softwaredev
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🧪 We’re currently testing the main menu! 💚 Add us to your Steam wishlist: store.steampowered.com/app/2660240/... #cuprum2929 #indiegame #gamedev #mathpuzzle #scifigame #unrealengine #pythagorean #wishlistit #vaslabs
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Back when we knew so little, and our city floated! 💚 A wishlist helps us more than you know: store.steampowered.com/app/2660240/... #indiegamedev #indiedev #gamedev #cuprum2929 #mathpuzzle #vaslabscy
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What is your strategy with #Steam Playtest? I've let around 120 people in, is it high is it low? @cuprum2929.vaslabs.io is not yet fully developed and we're planning to be at 80% of the EA version by the Steam Next Fest. I want to get some feedback as well... #gamedev #indiedev #solodev
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Vasilis Nicolaou reposted
Every room in the game has a story. Here’s how our most nostalgic one began. 🎮 💚 Wishlist NOw: store.steampowered.com/app/2660240/... #indiegamedev #indiedev #gamedev #cuprum2929 #unrealengine #mathpuzzle #vaslabscy
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🎮 Hey this is #Cuprum2929, a sci-fi math puzzle game. 🧠 Solve mysteries with the Pythagorean Theorem 🌌 Explore hauntingly beautiful worlds 💚 A wishlist helps us more than you know: store.steampowered.com/app/2660240/... #indiegamedev #indiedev #gamedev #cuprum2929 #mathpuzzle #vaslabscy
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Mill v1.0.0 is out: a better build tool for #Java, #Scala, and #Kotlin. Check it out! mill-build.org/blog/13-mill...
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If you are encountering issues with #unrealengine 5.6 on #Linux, I've left a few workarounds in this thread forums.unrealengine.com/t/unreal-5-6... So far seems a vulkan driver issue with Mesa and some incompatibility on name resolution (fab and quixel bridge not working) #gamedev
Reached a decent point with the #android support in Mill with this PR github.com/com-lihaoyi/... Time to start testing with more complex samples and see what's left! #androiddev #kotlinmultiplatform #kotlin #scala #java
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New blog post: Troubleshooting with #Git bisect www.vaslabs.io/post/trouble... #developers #programming #devguide
Managed to build Hilt support into mill #scala #android #kotlin #opensource github.com/com-lihaoyi/...
Cuprum 2929 Demo Update - Play laser tag to solve the third puzzle! - UX improvements on bowling (more obvious where to stand for better aiming + lighting fixes) - Puzzle changes in Arcade for more math soundness and better explanations store.steampowered.com/app/3158780/... #indiedev #gamedev