Vaslabs LTD

Vaslabs LTD

@vaslabs.io

Software engineering consultancy, builds distributed systems and video games on and for Linux, sometimes at the same time! https://vaslabs.io

234 followers312 following16 posts

Vaslabs LTD reposted

Happy #WishlistWednesday everyone! ๐ŸŽ‰ Let's promote your game! Drop your #indiegame below ๐Ÿš€ #gamedev #indiegamedev #gamemarketing #steam

Vaslabs LTD reposted

Vaslabs LTD reposted

ฮ•ฮฏฮฝฮฑฮน ฯ„ฮฟ ฯ€ฯฯŽฯ„ฮฟ Steam broadcast ever ฯƒฯ„ฮฑ ฮบฯ…ฯ€ฯฮนฮฑฮบฮฌ? ฮŠฯƒฯ‰ฯ‚! ฮœฮฌฮธฮตฯ„ฮต ฮณฮนฮฑ ฯ„ฮฟ ฮ ฯ…ฮธฮฑฮณฯŒฯฮตฮนฮฟ ฮบฮฑฮน ฮบฮฌฮผฮตฯ„ฮต wishlist! ฮŒฮปฮท ฮผฮญฯฮฑ ฯƒฮฎฮผฮตฯฮฑ broadcasting ฯƒฯ„ฮฟ steam - ฮผฯŒฮฝฮฟ ฮบฯ…ฯ€ฯฮนฮฑฮบฮฌ steamcommunity.com/broadcast/wa... #steam #cyprus #math #games #indiegamedev #indiedev #education #ฮตฮบฯ€ฮฑฮฏฮดฮตฯ…ฯƒฮท #steamnextfest

steamcommunity.comSteam Community :: Vaslabs LTD :: Broadcast

Vaslabs LTD reposted

Vaslabs LTD reposted

๐Ÿ”ข Easy Math Challenge: Whatโ€™s the missing number? 3ยฒ + 4ยฒ = ? #cuprum2929 #indiegame #gamedev #mathpuzzle #scifigame #unrealengine #pythagorean #wishlistit #vaslabscy #indie

Vaslabs LTD reposted

ฮ— ฮฑฮณฮฟฯฮฌ ฮตฯฮณฮฑฯƒฮฏฮฑฯ‚ ฯƒฯ„ฮทฮฝ ฮตฯ€ฮฟฯ‡ฮฎ ฯ„ฮฟฯ… A.I. ๐Ÿค–๐Ÿ“ฑ (ฮคฮตฯ‡ฮฝฮทฯ„ฮฎ ฮฮฟฮทฮผฮฟฯƒฯฮฝฮท) ฮบฮฑฮน ฯ„ฮฟฯ… gig economy ๐Ÿง‘๐Ÿ’ป (ฮผฮนฮบฯฮญฯ‚, ฯ€ฯฮฟฯƒฯ‰ฯฮนฮฝฮญฯ‚ ฮฎ ฮตฮปฮตฯฮธฮตฯฮตฯ‚ ฮตฯฮณฮฑฯƒฮฏฮตฯ‚ ฮฑฮฝฯ„ฮฏ ฮณฮนฮฑ ฮผฯŒฮฝฮนฮผฮตฯ‚ ฮธฮญฯƒฮตฮนฯ‚ ฮตฯฮณฮฑฯƒฮฏฮฑฯ‚). ฮ”ฮตฯ‚ ฯ„ฮท ฯƒฯ…ฮถฮฎฯ„ฮทฯƒฮท LIVE ฮผฮต ฯ„ฮฟฮฝ ฮ ฮฑฮฝฮฑฮณฮนฯŽฯ„ฮท ฮงฮฑฯฮฑฮปฮฌฮผฯ€ฮฟฯ…ฯ‚ ฮบฮฑฮน ฯ„ฮฟฮฝ ฮ’ฮฑฯƒฮฏฮปฮท ฮฮนฮบฮฟฮปฮฌฮฟฯ…. ๐ŸŸฃ ฮคฯฮฏฯ„ฮท 8 ฮ™ฮฟฯ…ฮปฮฏฮฟฯ… ฯƒฯ„ฮนฯ‚ 21:00 ฯƒฯ„ฮฟ TikTok.

Vaslabs LTD reposted

If you are encountering issues with #unrealengine 5.6 on #Linux, I've left a few workarounds in this thread forums.unrealengine.com/t/unreal-5-6... So far seems a vulkan driver issue with Mesa and some incompatibility on name resolution (fab and quixel bridge not working) #gamedev

forums.unrealengine.comUnreal 5.6 on Linux, Start and Crashexact same issue with here, and more complex maps are extremely slow and eventually crash. The only workaround Iโ€™ve found for now is to disable SM6, but obviously this is not a solution EDIT: It doe...

Vaslabs LTD reposted

Vaslabs LTD reposted

I love couch #gaming ! Unfortunately a lot of PC games, even if they support game pads, either have small text or sometimes require keyboard input! We're developing Cuprum 2929 for both the comfort of your couch as well as your #steamdeck! Check us out on the next #steamfest #indiedev #gamedev

Vaslabs LTD reposted

Vaslabs LTD reposted

Cuprum 2929 Demo Update - Play laser tag to solve the third puzzle! - UX improvements on bowling (more obvious where to stand for better aiming + lighting fixes) - Puzzle changes in Arcade for more math soundness and better explanations store.steampowered.com/app/3158780/... #indiedev #gamedev

store.steampowered.comCUPRUM2929 Demo on SteamAfter waking up disoriented near the sea, a young kid must navigate through an enigmatic city controlled by AI screens, searching for their missing dog, Pythagora. Solve intricate puzzles housed in un...

Vaslabs LTD reposted

Can I build windows games on Linux with Unreal Engine? Yes, yes I can! Not the way I had initially envisioned it, but it works! #gamedev #linux #indiedev #unrealengine

Vaslabs LTD reposted

A list of #opensource projects I've authored or contributed to over the last few years that I believe have some hidden gems! ๐Ÿงต #terraform #kubernetes #scala #android #aws #unrealengine

Vaslabs LTD reposted

A few people I've been catching up on lately were asking me "are you doing #videogames now?". Yes, among others, here's what more I'm up to in 2025: - Working on an open source build tool called Mill - A DLC for Cuprum 2929 for teaching #programming - Usual #scala contracting #gamedev #indiedev

Vaslabs LTD reposted

I couldn't just proceed creating more stuff without a tool to keep my #unrealengine FP plugin documentation up to date! It is a bit crude and optimised for my usecase as I hacked around with some python, mkdocs and also used joined-forces.github.io/klee/ for visualisation! #gamedev #indiedev

Vasilis Nicolaou@vasilis.vaslabs.io

I'm progressing with the #unrealengine FP plugin on the weekend, and aim to have something decent just before the year ends! Our blueprints are becoming much simpler with it! But it just hit me! How do you generate documentation for hundreds of blueprint blocks? Feels like: youtu.be/AbSehcT19u0?...

Vaslabs LTD reposted

I enjoy #FP and #gamedev these days, so why not combine both? I've started a new toy project which gives a few FP utilities, here's two screenshots of before and after from Cuprum 2929 blueprints! I'm creating some video guides and will publish them and the plugin soon! #unrealengine

Vaslabs LTD reposted

Our journey to make education fun has just begun! We are in a new stage now where we add the fun layer to the learning! Gameplay is on #steamdeck ! #gamedev #indiegame #edutainment

Vaslabs LTD reposted

I see this mistake in a lot of codebases (my pseudocode version) InTransaction { queryA callToServiceB queryB } The right solution depends on your use case. If you find it hard to decouple the service call from the DB transactional queries, this suggests a flaw in the design! #programming

Vaslabs LTD reposted

Programming tip: Avoid using functions with side effects in map (e.g. js `array.map`). These methods are meant to be composable and you can only compose total functions (i.e. `array.map(f).map(g)` == `array.map(a => g(f(a)))` ) Practically, this means it's easier to test and refactor.

Vaslabs LTD reposted

Tiny UE tip: if you have an actor that uses the Engine Cube as a static mesh and you wanna change the pivot, copy it first, adjust the pivot, save and replace the SM #gamedev #unrealengine