Why does the video game industry need more independent and fearless news reporting? @kerrblimey.bsky.social tells us in this week's edition of Video Games Industry Memo. videogamesindustrymemo.substack.com/p/a-vertical...
Video Games Industry Memo
Video Games Industry Memo
@vgim.bsky.social
A newsletter about the business and politics behind video games. Sign up: www.videogamesindustrymemo.com Tips and press contact: george@videogamesindustrymemo.com
153 followers55 following40 posts
What's the UK Video Games Council been up to in its first year of existence? And what's it planning next for the domestic video games industry? We chatted to the chair of the council to find out: videogamesindustrymemo.substack.com/p/towards-a-...
How can video games influence perceptions towards climate change? In this week's VGIM, we listen to experts from Brunswick, More in Common and The Game Bakers to find out more. videogamesindustrymemo.substack.com/p/the-better...
The second edition of VGIM Daily has landed in inboxes this morning. Get your dose of gamescom gossip, news and interviews below videogamesindustrymemo.substack.com/p/the-state-...
Which video game journalists should you be following? This week's VGIM provides five red-hot recommendations and plenty of other top-tips for anyone wanting to remain in the video game know. www.videogamesindustrymemo.com/p/five-video...
What's better than receiving one issue of VGIM every week? Receiving five during gamescom. We're going daily for the biggest video games event of the year, thanks to our partners Fifty. Get subscribed now to get every edition of our Cologne dispatches: www.videogamesindustrymemo.com
The Public Investment Fund's acquisition of EA received the go-ahead from the European Commission last week. What comes next for EA and the Saudi video game strategy? We take a look in this week's VGIM: www.videogamesindustrymemo.com/p/saudi-arab...
We're revealing our first ever long read insight report, dedicated to the troubling rise of LGBTQ+ censorship across the video game world. Read the summary of the paper in this week's VGIM and download your copy immediately after. videogamesindustrymemo.substack.com/p/how-lgbtq-...
A UK court has ruled that Runescape's gold pieces can be stolen under the terms of the country's theft laws. What does this mean for the industry in the UK and the rest of the world? We take a look at the ruling and its repercussions: videogamesindustrymemo.substack.com/p/thou-shalt...
Well, we heard from the UK Video Games Council at Pocket Gamer Connects about its first six months of the work. We left the session feeling...a little mixed. Find out why and grab the rest of the newsletter below 👇 videogamesindustrymemo.substack.com/p/a-uk-video...
We're outside the Larry David statute of limitations on saying Happy New Year, but we're thankfully still in the window for making annual predictions. Check out the latest issue of VGIM for our thoughts on what to expect in the games industry in 2026. www.videogamesindustrymemo.com/p/six-video-...
Video Games Industry Memo reposted
An @vgim.bsky.social exclusive: we reveal how Steam is censoring games featuring LGBTQ+ content in Russia on behalf of state censor Roskomnadzor. Thank you to Ian Masters and the Flick Games team for being brave enough to share their story. videogamesindustrymemo.substack.com/p/how-steam-...
Yesterday's VGIM, sponsored by Testronic, summarised all the biggest financial results in the games industry (apart from Ubisoft, who were messing us about). Catch up with all the news and the top releases this week right here: videogamesindustrymemo.substack.com/p/video-game...
Video Games Industry Memo reposted
Last week the venerable @georgeosborn.bsky.social reached out with a question submitted to this @vgim.bsky.social newsletter regarding the ethical issues surrounding the use of AI in Arc Raiders. What started as a short one paragraph response became a 4000+ word newsletter issue.
The release of Arc Raiders has raised significant concerns about the ethics of utilising generative AI in a AAA game. It’s important we understand that for whatever gains AI delivers, who is losing out, and what impact does that have on the industry? Read on! www.aiandgames.com/p/arc-raider...
What did we learn at last week's @aiandgames.com conference? Find out over on Video Games Industry Memo (and thanks to Testronic for sponsoring our fine work) www.videogamesindustrymemo.com/p/four-thing...
Video Games Industry Memo reposted
The Online Safety Act came into force ages ago. So why is Ofcom issuing guidance to online games businesses now? And what does it all mean? Read this week's @vgim.bsky.social, sponsored by Testronic, to find out. videogamesindustrymemo.substack.com/p/online-saf...
VGIM turned two years old last month, so we're having a party to celebrate 🎉 Join us in London on Wednesday 26th November to sip, chat, and possibly eat a slice of branded birthday cake. Thanks to Renaissance PR, Fifty, and the Games Rating Authority for sponosring. buytickets.at/halfspacecon...
Read on for insights into how autocracies control narratives through games through censorship, encouraging self-censorship, and through aggressively promoting their own narratives
How are video games being used as a frontier for information war? What are democracies doing to respond to the challenge? And how are organisations like NATO grappling with the problems? Find out in this week's @vgim.bsky.social - videogamesindustrymemo.substack.com/p/natos-vide...
Video Games Industry Memo reposted
If you don't already subscribe to @vgim.bsky.social then you should; today's edition is a must-read: www.videogamesindustrymemo.com/p/a-kushy-de...
Did you catch @vitageorge.bsky.social's great piece about remakesters? Well, why not re-view the piece at your leisure now? *audible boos at the pun*
This week's @vgim.bsky.social by @vitageorge.bsky.social has a great breakdown of remake definitions. Big fan of the term 'remakesters' (i.e. Metal Gear Solid Delta) in particular.
Video Games Industry Memo reposted
A happy Silksong release day to those who celebrate it. In this week's @vgim.bsky.social, @vitageorge.bsky.social explores the story behind its release and how Silksong's shadow drop has posed problems for press and devs across the games biz. videogamesindustrymemo.substack.com/p/caught-in-...
Video Games Industry Memo reposted
This is an exceptionally long piece, but I've been researching the PayPro debacle and the campaign to #SaveSpeech and just how damaging the issue is to creators, players and games as culture. Censorship is shit. open.substack.com/pub/videogam...
What is the secret to gamescom’s long running success? And what’s been going down at arguably the biggest games event in the world? @grapedosmil.bsky.social chats to the event’s bigwigs and reports from the ground for your entertainment. videogamesindustrymemo.substack.com/p/gamescoms-...
Psst! Want to know the big financial results from publicly traded games businesses but don’t want to read a load of PDFs or spreadsheets? In this week’s VGIM, sponsored by @modulate.bsky.social, @vitageorge.bsky.social analyses them all for YOU 🫵 www.videogamesindustrymemo.com/p/game-indus...
Why are there so many video game showcases? And how do the people who put them together choose the games that go into them? @grapedosmil.bsky.social asked Chris Thomas, Jake Tucker and Dom Peppiatt for answers and, by Jove, did he get some www.videogamesindustrymemo.com/p/why-are-th...
Psst! What is a game scout looking for when they're scoping the next hit game? And how can you pitch yourself perfectly to a publishing scout? @vitageorge.bsky.social chats with Chris Wright from @fellowtraveller.games in this week's VGIM 👇 videogamesindustrymemo.substack.com/p/the-game-s...
Did you know that you can get a month of free VGIM Insider access by sharing the newsletter with three new readers? Go on, you know you want to 🚀
I'm not always a vain man, but @vgim.bsky.social is only nine subscribers away from crossing the 5,000 email subs mark. So if you like the newsletter, think it's a great read for anyone into Those Them Video Games and could give it a share, I'd be a happy chappie. www.videogamesindustrymemo.com
Video Games Industry Memo reposted
This week's @vgim.bsky.social saw @vitageorge.bsky.social chat with @toadsanime.lostincult.co.uk of @lostincult.co.uk about the future of physical games in our evermore digital age. CONTENT WARNING: very attractive game boxes contained within videogamesindustrymemo.substack.com/p/lets-get-p...
Video Games Industry Memo reposted
Our own @toadsanime.lostincult.co.uk chatted to @vitageorge.bsky.social for @vgim.bsky.social, discussing all things EDITIONS & physical games. Thank you for your time and for shining a light on our work 🙏 www.videogamesindustrymemo.com/p/lets-get-p...
The UK has a brand new video games council to chat to Government about how to grow the industry. But who is on it and what’s it planning to do? @georgeosborn.bsky.social chatted to it’s new co-chair to find out. www.videogamesindustrymemo.com/p/introducin...
Video Games Industry Memo reposted
Another year, another fantastic @vgim.bsky.social Business Breakfast. A big hand to @gamespress.com for sponsoring and to @ansiblecomms.com, @dandawkins.bsky.social and @mattreyn.games for the games media chat. And a really big thank you to all the attendees - great to see you there!
Video Games Industry Memo reposted
Good, pretty well balanced article. I am extremely wary of anyone in the industry being labelled an auteur for a whole host of reasons, chiefly because it simultaneously puts them on a pedestal (not everything they do is 'good') and eliminates or downplays the work of others at their studios.
Do auteurs like Hideo Kojima increase the understanding of how we make games, or obscure it? @grapedosmil.bsky.social headed to a star studded event in London to investigate www.videogamesindustrymemo.com/p/the-kojima...
Do auteurs like Hideo Kojima increase the understanding of how we make games, or obscure it? @grapedosmil.bsky.social headed to a star studded event in London to investigate www.videogamesindustrymemo.com/p/the-kojima...
Come and join us next Wednesday, it'll be a blast
A handful of tickets have opened up for next week's VGIM Business Breakfast, sponsored by @gamespress.com. Join me, @mattreyn.games, @ansiblecomms.com and @dandawkins.bsky.social for a chat about the future of games media AND lil pastries below 👇 www.tickettailor.com/events/halfs...
Become a VGIM Insider for half the price of Balan's Wonderworld at launch. You can't beat that value!
You there! I'm running a half-price summer sale for Video Games Industry Memo. Get extra content, first dibs on event tickets and 10% off everything we sell - including ads and sponsorships - for just £25 a year OR £3 a month using the code below 👇 www.videogamesindustrymemo.com/e960ca3e
What’s going on with games leadership? And could improvements at the top stop cuts at the bottom? @vitageorge.bsky.social interviews Mel Phillips of Games Leadership fame to get to the bottom of things: www.videogamesindustrymemo.com/p/from-leade...
Please say a hearty hello to @vitageorge.bsky.social, who is writing their first edition of VGIM later this week. George is a top-notch journalist who has written about games for ESPN, NME, IGN and other non-abbreviated publications. Give them a follow ahead of this Thursday's newsletter 🤝
Is the Esports World Cup in Riyadh a serious tournament or soft power play? This week’s VGIM argues it is both - which is exactly why it’s such a problem for the industry to grapple with. Read on below 👇 www.videogamesindustrymemo.com/p/the-esport...
The line-up for the VGIM Business Breakfast, sponsored by @gamespress.com has been announced. Join @georgeosborn.bsky.social, @mattreyn.games, @dandawkins.bsky.social and Tracey McGarrigan in Brighton on 9th July. Final tickets below 👇 www.tickettailor.com/events/halfs...
This week’s VGIM, penned by @grapedosmil.bsky.social, breaks down the big announcements from Summer Game Fest and chats to @stephentotilo.bsky.social, @apzonerunner.com, @lucyjames.games and @lucyorks.bsky.social about the situation in LA. www.videogamesindustrymemo.com/p/summer-gam...
Video Games Industry Memo reposted
I've been a big fan of VGIM for awhile now, so it's an honour to help cover for George for the next nine weeks. If you'd like to drop me a scoop feel free to slide into my DMs. Catch you in your inbox!
We want you all to give a big hearty VGIM hello to Tom Regan (aka @grapedosmil.bsky.social). Tom is taking the VGIM reins this week and will be writing to you with his thoughts about Summer Game Fest. Give him a follow and make sure to drop him your jobs, events and game release tips 💪
We want you all to give a big hearty VGIM hello to Tom Regan (aka @grapedosmil.bsky.social). Tom is taking the VGIM reins this week and will be writing to you with his thoughts about Summer Game Fest. Give him a follow and make sure to drop him your jobs, events and game release tips 💪
It’s Switch 2 launch day! And in this week’s Video Games Industry Memo, we spoke to nine industry experts to get their thoughts on Nintendo’s latest console www.videogamesindustrymemo.com/p/switch-2-e...
Thanks to @mackeza.bsky.social, @jakebrigstock.bsky.social, @andyrobinson.bsky.social, @grapedosmil.bsky.social, Shay Thompson, @kerrblimey.bsky.social, Rhys Elliott, Nicholas Lovell and @vitageorge.bsky.social for their thoughts 🙏
Do what the hotel room tells you, Bluesky. www.videogamesindustrymemo.com
How did Epic Games serve Apple a slice of humble pie in its battle to get Fortnite back on the App Store? Discover the answer in the latest Video Games Industry Memo, which hit inboxes earlier today and can be found below 👇 www.videogamesindustrymemo.com/p/how-epic-g...