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VOX
VOX
@voxindiegames.bsky.social
#GameDev working on co-op roguelite deckbuilder.
18 followers31 following90 posts
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Rayarxios switched from planar reflections to SSR for the water in Beneath the Dying Sun. What do you think of the result? ๐ www.reddit.com/r/IndieDev/c... #indiedev #gamedev #vfx
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Inspired by @binbun3d.bsky.social I made these pixel portals and in the same spirit, made the shaders free (CC0) too! And if you want to support me you'll get some presets with some textures I made for a of couple bucks! nojoule.itch.io/pixel-portals #gamedev #indiedev #godotengine #pixelart #vfx
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Brain School - a deduction puzzle game, is out now! ๐๐ค๐ญ store.steampowered.com/app/3812620/...
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HAZE 1.1.1 is now live! You can now control the density of fog based on the space secondary lights occupy and get some nice volumetric spotlights without fogging everything up โจ Also fixed an error that occured when no main light shadows are enabled ๐
Right now, HAZE supports color contribution from additional lights, but there has to be underlying fog to make them show up In the next update (coming soon), global and local fog will have an option to boost density using secondary light attenuation, so you can have just light beams with no fogโจ
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