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William Herrera
William Herrera
@williamherrera.bsky.social
I'm a Martial Artist 🐉 and Game Designer.🎮 Currently living in Valencia. Student at ESAT. Working on Elysian Siege.
219 followers297 following23 posts
🔁 Something that I was recently taught and really helped me: Prototype early — even if it’s ugly. The sooner it moves, the sooner it teaches you. If you are interested on how to prototype properly take a look at this: www.youtube.com/watch?v=9O9Q... #gamedev #gamedesign #indiedev
🛠️ Thinking of level design as a conversation has helped me a lot. Levels ask questions — players answer by playing. Great breakdown about it here: "Anatomy of a Level" by Ludicrous Games weareludicrous.com/blog/2019/an... Hope it helps someone! #IndieDev #LevelDesign #GameDesign
William Herrera reposted
William Herrera reposted
Some of these talks blew my mind! Great for understanding how pros think about space, movement, and player psychology. There is still a lot to learn. Would love to hear what helped you learn level design—or feel free to drop your own tips or WIP screenshots! ✨ #IndieDev #GameDev #LevelDesign
William Herrera reposted
I'm developing Godot #effects pack including 60+ #vfx #shader & particle effects - #fire #water #explosions #magic and many more!! UPDATE: #portal and #spaks #electric follow on bukkbeek.itch.io #indie #blender #godot #game #art #3d #lowpoly #stylized #gameart #gamedev #indiedev #PolyBlocks
🎮 If you saw my recent post about animations, don’t miss this one! It’s a ✍️ clear, well-explained guide that dives into the key details of ⚔️ combat animation design — perfect for achieving a polished, professional feel in your game's combat. #GameDev #IndieDev #IndieGameDev
We’ve hit a classic dev issue lately: enemy feedback isn’t clear enough. To tackle it, I found this great breakdown of Dark Souls 3: 👉 www.gamedeveloper.com/game-platfor... It explains how to clearly signal enemy intent before, during, and after an attack. Sharing it in case it helps others too.
It's not just about dealing damage! Here’s another great resource I came across—a super concise short on how to animate attacks: 🎬 www.youtube.com/shorts/Zd9fV... It breaks down key principles to make attacks feel snappy and readable. Definitely worth a minute! #GameDev #IndieDev #IndieGameDev
We’ve hit a classic dev issue lately: enemy feedback isn’t clear enough. To tackle it, I found this great breakdown of Dark Souls 3: 👉 www.gamedeveloper.com/game-platfor... It explains how to clearly signal enemy intent before, during, and after an attack. Sharing it in case it helps others too.
William Herrera reposted
William Herrera reposted
Thank you all for the support on MERY.EXE! I didn’t expect such positive feedback, especially since it’s my first #bitsy game. I’m thrilled you enjoyed this short narrative! More projects coming soon. 🎮 Haven’t played it yet? Try it here: gisellegr.itch.io/meryexe #indiedev #2d #gamedev
William Herrera reposted
William Herrera reposted
This is the first game I ever made — UFOs' Nightmare! It's a space shooter where you blast aliens in deep space. Please give it a try and let me know what you think! 👉 lithwin.itch.io/ufos-nightmare #gamedev #indiedev #pixelart
William Herrera reposted
William Herrera reposted
William Herrera reposted
William Herrera reposted
William Herrera reposted
Hi Bluesky! Meet our Indie game!✨ 🧙♂️Play up to 20 adventurers 🐌Battle hordes of amalgamations 👑Discover powerful relics + combinations 🧑🍳Min-max your build using stats, equipment, and cards 👨👩👧👦Evolve a HUB of characters & NPCs 🌏Uncover the mysteries of a dying world Wishlist on Steam: s.team/a/3017760
William Herrera reposted
New project!🚀 I've been working on a narrative game set on a distant planet, made with Bitsy. It's a short, atmospheric experience about exploration and mystery. 🌌🌑 Coming soon to tatiananav.itch.io Here is a little sneak peek 👾 #IndieGame #GameDev #Narrative
William Herrera reposted
Thank you so much for having invested your time playing and giving this elaborate feedback! I’m so happy that you enjoyed it! 🫧😁
Yeah it was. Fun little five minute adventure. I like that I have to pay attention to details to then plot a course. It felt like I was actually engaging the spatial parts of my brain. Give it a play! jlazarus.itch.io/diver-tales-...
William Herrera reposted
🎉 MERY.EXE is now live on Itch.io! 🖥️ Erase your past... if you can. Mery.exe is a short narrative thriller where you explore someone else's computer, delete every trace, and uncover the truth. 🩸 I'm excited to share it with you ✨ 🔗 Play now: gisellegr.itch.io/meryexe #Bitsy #IndieGame #Horror
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