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Accessibility question for PC games - What I'm working on right now will have the mouse as the only means of interacting with the game (nothing very precise). Are there accessibility concerns with that? If so, what alternatives can I consider? #indiedev #accessibility

Sensitivity, cursor design, complexity of inputs (e.g. click Vs doubleclick Vs hold Vs hold&drag), but most importantly being able to use a different input device. What's driving the idea of mouse-only?

The game is supposed to be pretty passive (desktop pet), something you hop in and out of. It doesn't strictly need to be 'mouse' only, just mouse-like. If an alt input device has cursor capability and something akin to a left click then that would be suitable

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