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Accessibility question for PC games - What I'm working on right now will have the mouse as the only means of interacting with the game (nothing very precise). Are there accessibility concerns with that? If so, what alternatives can I consider? #indiedev #accessibility

Sensitivity, cursor design, complexity of inputs (e.g. click Vs doubleclick Vs hold Vs hold&drag), but most importantly being able to use a different input device. What's driving the idea of mouse-only?

Move cursor, single click, plus hold & drag were going to be my input actions. Nothing fast, it should all be very low energy. I'll have a look at the functionality of mouse alternatives and see if there is anything I can fold in to improve functionality

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