brandonhare the cool and neat@brandonhare.com9 Marspent 20 minutes ruining this unnoticeable petrol sign223279
brandonhare the cool and neat@brandonhare.com9 Marremoved the metrocops from this area but the player still needs to get beaten up594465
brandonhare the cool and neat@brandonhare.com9 Marvalve is so good at cutscenes even the elevator rides are part of the worldbuilding134821.2K
brandonhare the cool and neat@brandonhare.com9 Mari haven't been sure how to describe this mod to people but i feel like calling it a ytp might be the most appropriate38278
brandonhare the cool and neat@brandonhare.com12 Mardid you know you can see the playground from the apartment chase sequence258289
Foxdance McLastName@foxdance.bsky.social12 Aprthis room is also an impossible space because it sticks out further into the alley than when you saw the building from outside
Wolfcl0ck (DR Chapter 5 Spoilers)@wolfcl0ck.bsky.social10 MarGalunga, headcrab stew is vital in maintaining our connection to the vortessence.GIF5
Lucky Weasel@antlerweasel.bsky.social16 MarEvery video game should always be in engine for everything.2
cinnamon@cryptidcuisine.bsky.social10 Marall that food has to go somewhere. big and round eli vance. it takes like 5 minutes for the advisor or whatever to kill him. too round121
GermanPeter@germanpeter.bsky.social10 MarHow do you feel knowing you've created the single funniest piece of Half-Life media ever122
ivory@ioletsgo.gay10 Mari've always felt like "What's the meaning of this. Who ARE You" is such a criminally overlooked part of half-life in terms of jokes11
vaiyt@vaiyt.bsky.social4w*was * 'even' is a weird thing to say when trapping you in place was their number one go-to exposition device11
brandonhare the cool and neat@brandonhare.com4wi hope their next game takes place entirely within an elevator12