your useless Famicom trivia for today is that there is a difference in the fire sound in Super Mario Bros. between a square button console and a round button console
130 reposts347 likes
your useless Famicom trivia for today is that there is a difference in the fire sound in Super Mario Bros. between a square button console and a round button console
130 reposts347 likes
It’s caused by this: bsky.app/profile/plgd... The lowest-frequency noise sounded different in the first NES/Famicom version.
Aparently I just made a rather important discovery about the old (letter-less) RP2A03. Lidnariq (NESDEV guru just confirmed from die shots) essentially the lowest noise period value is different: 2046 instead of the 4068 in later revisions. This might change how certain sound effects sound