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I cannot imagine how much work it is to put these posts together, but they are just wonderful and I look forward to them every time

I really hope you at least added a feature to keep it in landscape when I'm using the editor on Android, so I don't have to keep using auto rotate to keep it from going to portrait when I code. Hoping for being able to select text to copy or remove text too because manually backspacing is a pain

Update: after installing it I like the new changes, can even select text now and it's easier to see code view by disabling the script side window but I'd still like a way to force landscape while I'm coding. Double tap makes sense to rename nodes but long press should open the context menu

One thing that should but doesn't work in Android is a feaure that's sometimes overlooked. On any touch keyboard (I'm using Google's for this), you can scroll text left/right by holding on space and swiping left/right. This is one feature that hasn't worked in Godot Android yet for text fields

A controller issue from 4.8dev6, and still in 4.8beta1, is it's not detecting my L2/R2 at all. If I set an input map for it, doesn't work. If I write a script to detect all controller buttons and joypad motions, it doesn't detect L2/R2. Input map won't assign when I use controller for other buttons