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Partial counterpoint: new hardware is always unobtainable for a large number of children around the world, due to price. What do they play!? Everything they possibly can on every used console, simple mobile device, anything. Not great for new huge games, but you could sooner eradicate cockroaches.

Mitchell F. Wolfe@wolfefm.bsky.social

If video game hardware becomes unobtainable for current children, there is no chance of this generation imprinting on it like the last two generations of children have. They will not grow into the adults we have now; the ones spending money on games. Games will end as we know them.

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My only issue with this was that back when I was doing used games, the discount was deep. I was picking up ps1 disks for $15 and GameCube for $20 when xbox 360 disks were $60. Now I'm lucky to pay $60 for a used ds game. Used isn't cheap anymore, its become "collectable".

I definitely getting my first PS2 sustaining for quite a while on cheap PS1 games being sold at a huge discount or cheap used Theres no real analog to that anymore because the lines between generations are fully blurred by the lack of PS5/XSX gen exclusives

Used PS4 games are typically $10-15. Last-gen stuff is as cheap as it's ever been, particularly after accounting for inflation. Also, $60 is on the higher end for a DS game. Most stuff that isn't Pokemon goes for way less than that, particularly if you don't care about the box and manual.

I just checked eBay pricing for the 20 best-selling PS4 games, and most of them were available for <$15 (shipping included) and none of them were more than $20. Checking GameStop's site, most games are comparable. So it's not like my local shops are priced considerably lower than the going rate.

yeah sure, but a lot of people that are actually playing ds games aren't playing on an actual ds. emulation on PC and playing ROMs on chinese handhelds are very common on the global south

Thats fair. I also have one of those cheap "can play games up to the n64" handheld and they've gotten pretty dang good, so that is a def option.

The specifics have definitely changed and the "cheap path" to gaming may not be secondhand or last-gen hardware in every case. It certainly has never been "valuable collectable." But it has been web games, mobile games, shared school or neighborhood PCs or bangs in various times and places

My first home console was a SNES I got from a friend at a time when the Dreamcast was already out! I've since bought plenty of games and hardware over time, both new and used. With kids these days enjoying physical media I'm sure plenty will follow similar paths.

People who try to reach very very broad audiences via interactive works of art & entertainment, whether for education or impact messaging or any reason, have never been able to rely on the latest hardware spec, even in mobile. But the mass-available denominator still has immense design possbility

did this guy not grow up playing flash games on a mid laptop? I spend pennies on old mobile devices to play niche games on them. I played hours of NES on a gifted toy console that costs like a bag of chips...

In my experience, many people in games have no idea that there are less "obviously marketed" paths to playing games as a kid, or consider them not real games, or a "shadow market" or some such. Idk about him but this is what comes of suggesting that a business crash has devastating cultural effects

It seems like following your logic to its conclusion, the long term impact of the AIpocalypse on console gaming will be that five randomly selected countries will soon have an entire generation of kids exclusively playing games on the Sega Master System

Substitute whatever hardware surplus exists that's better than a raspberry pi but uses RAM that's no use for data centers at all. I mean heck, maybe there is a market of kinds in this. I spent three hours yesterday watching five kids play games continuously on a $150 used Nex Playground, ao

No I predict it will be, due to geopolitical forces yet to reveal themselves, the Sega Master System specifically