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nintendo announced, revealed and cemented the details of the starfox 64 remake in intervals too fast for the general populace to realise what was happening, in accordance with the Shock Therapy theories of post-soviet economic liberalisation, outlined in naomi klein's The Shock Doctrine

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neither, those are both movements inside the soviet union, the shock doctrine is more about the way that the us and IMF enforce rapid monetary free market "reforms" on countries for the purpose of looting them

this is completely off topic but i just wanna say that i read the words „starfox 64“ and sort of blanked out the middle of the post bc i figured that this is just another post about starfox until i got to the words „post-soviet economic liberalisation“, at which point i was convinced i was dreaming

Sorry, trust a systems designer not to articulate it properly; I meant we're not getting new flight paradigms, new modalities of play, new story, an evolution of what's next in the Lylat system and beyond, etc. 64 yet again but very graphically intensive is eating me up inside, I'll recover.

I've long lost my trust in Nintendo since Zero, because it highlighted that even when full reboots are viable, Starfox will remain really "safe" as a franchise. I want more unique gameplay, animal space drama, charm. I don't trust Nintendo sharing my ideals for a product they know will sell anyway.