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Nothing waits for you. The clock on the wall keeps running and the radio keeps talking, even while you write the order. Article of Faith: a blind real-time wargame. Poland, autumn 1999. Wishlist now on Steam #ScreenshotSaturday #indiedev #gamedev #indiegames #wargaming #wargames #StrategyGames

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a real-time wargame where you can't see the map and the clock never pauses while you write orders sounds stressful in a good way. how do you keep it from feeling unfair when radio info lags?

Reports reach you on written forms with the time they were sent, so you always know how old your picture is. And the enemy gets no shortcut: its decisions come from what its own units have seen or heard, never from where yours really are.