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ugh. I have an idea for a game and I don't know if it'll work and to find out I'd basically have to make the whole game, which would be technically tricky. I don't think I can easily prototype this at all, and I really don't want to spend a week coding a non-game

basically I want to build a game out of 3D Movie Maker's camera system, by changing the controls to let you move a character around the world, and have the camera change to match as you move around. basically making a game like the original Resident Evil with the fixed camera angles?

ugh godot might make this hard because of the 3D trickery we'd need to be doing with the background. I've loaded the backgrounds before (they have a pre-rendered zbuffer, to make them act like they're 3D), but that was in some manual OpenGL

The good news is you can probably use Godot’s servers for that somehow? They basically let you access the low-level API so it should be possible with SOME trickery

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