TTRPG creators: what's one mechanic in your game that you're ridiculously proud of? 👀 Show us what you've been working on, we would love to see! ⬇️
15 reposts50 likes
TTRPG creators: what's one mechanic in your game that you're ridiculously proud of? 👀 Show us what you've been working on, we would love to see! ⬇️
15 reposts50 likes
My TTRPG The Kaiju Love You uses a sheet of bubble wrap as it's battle map. As you walk through the city you destroy buildings and pop the bubbles, as sessions go on, the destruction remains The amount you destroy effects how the city sees you
Similarly, my game Power Creep has a really interesting mechanic for power scaling and collateral damage You can always increase your power but you can't always decrease it!
In my #ttrpg Sonja and Conan versus the Ninjas, you play pulp one-shots with 1 PC and 2 to 5 GMs. My favorite rule concerns dialogue scenes: Barbarian (PC) must roll 2d6 1st die: the number of sentences they can speak 2nd die : the max number of words per sentence. rpgtrader.com/products/400...
Join Their Ranks (supplement for Reanimated) uses a respawn mechanic inspired by Helldivers, which encourages you to treat your zombie as cannon fodder. "I may die, but I am taking you with me!" Both the core game and the supplement are PWYW on RPG Trader. rpgtrader.com/products/105...
I am proud, but it's really my own audacity that is notable. I'm adapting Star Wars Zero Company into a TTRPG and decided to create a Podrace minigame: salubriousbrew.itch.io/zcom-rpg/dev...
In Tenebrous Orbit, I built the mechanic of "Ties". Your relationship to fellow PCs grows and shrinks throughout a campaign. It boosts your Assist action and interacts with a number of character Special Abilities in satisfying ways. rpgtrader.com/products/440...
We are pretty fond of critical effects or status effects when rolling the 3d8's for MM&M rpg-trader.com/creator/171/...
I'm really happy with the travel system which tries to add a little more weight to getting from point a to point b without feeling to burdensome. I feel like travel across the wilderness shouldn't be a hand wave. www.realmforging.com/travel_system/
You can play a half angel-half devil. You can be a dancing fox girl and make your enemies dance with you. There's a combat style all about farming & one for mining. And you can swap styles on the fly mid turn. **I even made a fishing minigame!** Please check out ACE. rpgtrader.com/products/859...
One of my first game's character creation. Name your character: ❤️ The name's length is their HP 💪 The number of consonants is their body score 🧠 The number of vowels is their social/talk score
I once believed that I had written a brilliant "Snap Shot" rule as a supplement to The Fantasy Trip, by @sjgames.com that would allow an easy transition into a science-fantasy set of rules called Rocket Patrol