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I'm working on a new major VRC Light Volumes update! - Baked realtime shadows (very performant) - Animated cookies and cubemaps - Optimized area lights - No more legacy code - Almost full back compatibility with older light volumes shaders (excluding new shadows)

Do you mean for the light cookies? That already works with a hacky workaround but it'd be cool to have proper support ofc.

Yes, but now it will be supported by default

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