2dos @ DK64Randomizer.com

2dos @ DK64Randomizer.com

@2dos.dk64randomizer.com

dk64randomizer.com admin, speedrunning, guitar and bass, twitch partner x2, he/him

998 followers168 following395 posts

2dos @ DK64Randomizer.com reposted

We are SO EXCITED to announce the first official speedrun of magFAST at @magfest.org 2027! 2dos, Keizaron, Metallama, SoundDefense, and Chuckles are going to put on an AMAZING show, all to help raise money for @childsplaycharity.bsky.social! MAGFest 2027 is January 7-10th in National Harbor, MD!

2dos @ DK64Randomizer.com@2dos.dk64randomizer.com

It is my pleasure to announce that the Crazy Taxi with Live Backing Band is BACK! See you at @magfast.org 2027! www.youtube.com/watch?v=N5Bj... @magfest.org @keizaron.bsky.social @metallama.bsky.social @thesounddefense.bsky.social @chuckles825.bsky.social

2dos @ DK64Randomizer.com reposted

The cat's out of the bag. This is why I'm not gonna be going to AGDQ this time around. Limiter Cut is making a HUGE appearance at MAGfest 2027 in January. We'll not only be reprising the original Crazy Taxi run, but we will have AMAZING bonus content like a FULL CONCERT and EXTRA GAMES.

2dos @ DK64Randomizer.com@2dos.dk64randomizer.com

It is my pleasure to announce that the Crazy Taxi with Live Backing Band is BACK! See you at @magfast.org 2027! www.youtube.com/watch?v=N5Bj... @magfest.org @keizaron.bsky.social @metallama.bsky.social @thesounddefense.bsky.social @chuckles825.bsky.social

2dos @ DK64Randomizer.com reposted

I like seeing the dev of the SNES core on the Pocket actually telling one of these dudes off. Holy shit.

2dos @ DK64Randomizer.com reposted

Just a warning for everyone, since Video Game Slopterica keeps being the most irresponsible YouTube Channel to exist these days. The Banjo-Tooie Recompilation is NOT associated with us. It is entirely AI-generated. Both Zelda: Recompiled and Banjo: Recompiled have very clear No AI stances.

2dos @ DK64Randomizer.com reposted

Is there any harm in using AI to work on β€” or entirely create β€” projects for the Sega Saturn and elsewhere in the retro gaming scene? Yes, PandaMonium says in this opinion column, equating such work to digital asbestos: www.segasaturnshiro.com/2026/09/24/c... #sega #saturn #segasaturn #retrogaming

segasaturnshiro.comColumn: All A.I. Projects Are Digital AsbestosThe views expressed in this article do not necessarily represent the views of all SHIRO! Media Group contributors. The cost of modern day video game consoles and personal computers have skyrocketed…

2dos @ DK64Randomizer.com reposted

It's time to get ready for #AGDQ2027!! The following will all be opening on Sept. 23rd Opens at 12 PM ET Volunteer Applications Game Submissions Vendor Alley Submissions Cosplay Contest Submissions Opens at 3 PM ET Registration Hotel Block The Yetee Attendee Shirt Pre-orders ESA tournaments

Reposting since I got OOTs status wrong OOT - Planned MM - Has recomp SM64 - No recomp, but many PC ports already exist MK64 - Has recomp SF64 - Has recomp BK - Has recomp PM64 - Does not have recomp AC - Another PC port is in progress but hasn't been touched in half a year TP - Dusklight (PC port)

what could possibly be causing this team to be spread too thin and working on projects they're not passionate about idk it's a mystery also had no idea they were the ones behind the ai twilight princess port that checks out though I guess

2dos @ DK64Randomizer.com reposted

Released a whole bunch of mods for Rekongpiled: - Start with all kongs unlocked - Slower beetle - Fixed beaver bother - Open coin door in Helm by default All available on the mod page for DK64 Rekongpiled: dk64recomp.com/mods.html (Yes I did have a lot of fun making the thumbnails)

Generative AI has not been used in ANY point of the process of making the DK64 recomp. We have not generated a single line of code with AI, and we're not even referencing it to solve a difficult problem. All code has been human made, backed with years of working with DK64 and referencing RT64 devs.

πŸ”‹D Bat-Eerie πŸ‘»@dbattery.bsky.social

Heya, full clarity if you have a moment. I've seen that AI communities have had a trend of referring to something with minimal human involvement as vibe coding while giving Claude AI code a pass. Can I get a full confirmation that anything AI-related is not used in any of this project's development?

2dos @ DK64Randomizer.com reposted

Replying to @ballaam.dk64randomizer.com

This fix took us about 3.5 weeks to find and is the kinda stuff which resulted in us not wanting to give a specific release date for the recomp. We didn't want to over-promise, run into a race condition like this with some deep buried nonsense, and then run past the date Summer 2026

2dos @ DK64Randomizer.com reposted

Donk Recomp: We have fixed (easily) the biggest issue with the recomp left - The audio engine. There's a race condition within the audio code. On higher-end systems, this would not result in any issue. However, on lower-end systems, it could do one of two things: Kill the audio or crash the game.

2dos @ DK64Randomizer.com reposted

Somebody asked me on Reddit why people who use AI to generate Recomp projects are currently being rejected from the communities and what they can do to fix this. I might tweak parts of this to be a more general blog post at some point, but this should be of help to anyone in a similar situation.