Aaron Franke reposted
Aaron Franke
Aaron Franke
@aaronfranke.dev
Software Engineer. glTF enthusiast. Frequent contributor to Godot Engine. Furry. He/him. Born 1999-01-13.
104 followers29 following9 posts
It's funny watching GitHub CoPilot ( @github.com ) try to run Linux commands over and over on Windows. The PowerShell equivalent is `Select-Object -Last 100`, by the way.
Aaron Franke reposted
Aaron Franke reposted
This week, we tested out vehicles! We held a team scavenger hunt, which was a lot of fun. thankyou -> @aaronfranke.dev, for the vehicle's logic @cnlohr.bsky.social for cilbox @maebbie.bsky.social for putting together the video below Basis is a framework, MIT-licensed, built on top of Unity
Aaron Franke reposted
Yinglet Creator version 1.1.2 has been released. A community contribution from the talented @aaronfranke.dev, this update adds additional export functionality for glTF, VRM, and G3MF formats. Full patch notes: store.steampowered.com/news/app/395...
Aaron Franke reposted
A new dynamic seat system is coming to Basis VR @basisvr.org! It includes support for any size avatars on any size seats, in any orientation, with the legs and spine at any angle. This uses the same data as in the @openmetaverse.bsky.social OMI_seat standard. PR: github.com/BasisVR/Basi...
Aaron Franke reposted
Aaron Franke reposted
Replying to @passivestar.bsky.social
WebGPU support github.com/godotengine/...
Aaron Franke reposted
Replying to @passivestar.bsky.social
Nested collision shapes in bodies github.com/godotengine/...
Aaron Franke reposted
Replying to @passivestar.bsky.social
Global addons github.com/godotengine/...
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