ActuallyItsAndy

ActuallyItsAndy

@actuallyitsandy.bsky.social

Music, gaming, photography and code but mostly music.

116 followers130 following195 posts

ActuallyItsAndy reposted

Twitter accounts are based in Russia. BlueSky accounts are based in homes with, frankly, too many books, plants, obsolete cables, and pieces of rustic pottery, that could do with a bit of a tidying up, to be honest.

Played on my ps5 pro which was bought specifically for Death Stranding 2, but I couldn’t start that till I finished the first now could ? Glad I did and after a break looking forward to heading out again. Keep on keeping on!

I have Roon and Qobuz so it’s very easy to find 99% I’ve ever listened to or bought. So tell me am I right… should just let these tools be my near infinite library and don’t “pretend” to add music to a virtual library anymore?

ActuallyItsAndy reposted

In high school, I taught myself to write a game in Z-80 machine code using this book (by William Barden Jr.), which is probably still the most impressive thing I’ve done as a technologist.

🕯️ In the stillness of the build, the Artisan waits… Each line of Docker output a whisper… Each exported layer a step closer to glory… Yet still, the php-fpm container mocks him with silence. He does not waver. He sips his tea. Laravel 10 shall rise. And when it does… it shall be seeded. 🌱

Round the World virtual flight update: This evenings flight was from the Grand Canyon National Park eastwards to Albuquerque. Pretty uneventful flight until my fellow flyer had a USB hub failure and crashed multiple times as his controls locked - o7

ActuallyItsAndy reposted

I'm happy to announce our first major game, Kaizen: A Factory Story! Design production lines to create the iconic products of 1980s Japan in this open-ended factory puzzle game developed by Coincidence and published by Astra Logical. Wishlist it now on Steam! store.steampowered.com/app/2275490

store.steampowered.comKaizen: A Factory Story on SteamKaizen is an open-ended puzzle automation game from the original Zachtronics team, set in 1980s Japan. Design, build, and optimize production lines to create iconic products, like calculators, camcord...