bbsan.bsky.social

bbsan.bsky.social

@bbsan.bsky.social

SW Engineer - Pretty much into #Retro https://ko-fi.com/bbsan2k

162 followers32 following91 posts

It’s a shame there are not so many emulators on Ps1 😃 For the fun of it (and obviously to find some use cases) I ported imbnes to use MMCE, and it really works like a charm😃

I have to say I’m very twisted about the use of AI in “production” code - but for rapid prototyping it’s insane what it already can achieve. Example:MMCE FS onPS1 - while I was sure it can be done, I was unsure about the speeds that can be achieved. Some prompts later I see that indeed it is worth..

..further looking into it. ~130kB/s for sequential SD reads is not too bad (although worth noting this wouldn’t work that fast with wired controllers). No ETA, as I want to do at least the sd2psx side manually.

bbsan.bsky.social reposted

ich bin wirklich kein Doomer, ich verabscheue nichts mehr als doomerism und die Leute die sagen "buhu ich wandere aus" die nicht direkt selber betroffen/marginalisiert sind. Was Cryz sagt sehe ich auch so. Wir müssen das Verbotsverfahren pushen um Schlimmeres zu verhindern

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Good news: looks like I might soon release a PoC implemented in #Swiss to start games from #FlipperMCE Please note: this may have bugs and may be suboptimal! It will also not be PR‘d to mainline Swiss, since it doesn‘t meet its quality expectations. Still interested?

Look what has just showed up😊@takiudon.bsky.social #SuperStation Overall #sd2psXtd based devices and @8BitMods MCP seem to work fine, although I was not yet able to get GameID working (yet)

It's release time again 😉 #FlipperMCE 1.1 is out, fixing some bugs. Additionally this adds support for the MMCE block specification, so software build against latest libOGC2 can access the SD card of FlipperMCE! github.com/FlipperMCE/f...

github.comRelease 1.1.0 · FlipperMCE/firmwareFeatures feat: Game Splash support feat: Block Device Mode Bug Fixes fix: Fix GCMM compatibility fix: Lots of under the hood fixes Commits 173365e: Update Variants (BBsan) 47244e3: Fix switchi...

If you're wondering what might be next on #FlipperMCE - here's some stuff I'm working on in the background. No ETA yet. This does not mean, that automagically game loading will happen - but it at least is a foundation for it ;)

Oookay... I just received the first batch of production PCBs for #FlipperMCE - and apparently there is an error in the BOM, listing the wrong display connector. I pulled the PCB release files from the repo until I have figured this out.. sorry for the inconvenience 😔

Lots of testing and bugfixing for the new #GamecubeMCE this weekend - turns out wii is less forgiving than initially thought :D... What do you guys think of this Info output regarding card size and region (W/J) on the display? Too much? Keep it?

bbsan.bsky.social reposted

Since Nintendo won't give it away, we've decided we will instead. Picked up a few copies to giveaway next week on the site, but as a head start, just make sure you're following and repost this for a chance to win one! I'll draw a winner at some point on Sunday. Be aware it's a UK code!