Ben McKenna

Ben McKenna

@benmckenna.com

motion designer & viddy game dev https://www.behance.net/bencmckenna

240 followers680 following153 posts

pivot_offset_ratio my beloved 💙

Godot Engine@godotengine.org

#Godot 4.6 is out, and all about your flow! This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more. Less wrestling with UI. More making games. godotengine.org/releases/4.6

i shouldn't have to scan my face to verify that i'm an adult!!! they should be able to tell from all the sanrio plushies i repost (╯°□°)╯︵ ┻━┻

Ben McKenna reposted

Working on Multimesh+ for my game, a simple multimesh editor in #GodotEngine. Add, delete, scale, and paint. MM+ is designed to facilitate the editing of multimesh instances and divide them on a grid for 3D culling. All available on GitHub :)

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love when games like hades and balatro have upgrades like "improves NERP by 10%" then they give you that little UI popup that explains exactly what "NERP" is is there a word for those???

also since godot's new stencil features are out, here's one of my earlier experiments 👁️👁️

Ben McKenna@benmckenna.com

playing around with the new stencil features in the 4.5 beta #godot #godotengine #indiedev #gamedev

the explanations are great i kept hearing about ~abstract classes~ and thinking "that sounds like scary coder jargon" but after reading the release notes i'm like "OH, THAT'S EXACTLY WHAT I WANTED THIS WHOLE TIME???"

Yann Lemos@yann-lemos.bsky.social

Such a fan of how #Godot showcases new releases There care taken into detailing features, the interactive widgets, in-depth explainers, it makes so much it easier to pick up what's personally useful while still appreciating the whole package Amazing stuff @godotengine.org team! #indiedev #gamedev

Ben McKenna reposted

#GodotEngine 4.5 has finally arrived! 🎉 With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone! godotengine.org/releases/4.5/

godotengine.orgGodot 4.5, making dreams accessible – Godot EngineFrom mind-blowing effects now made possible by the stencil buffer to accessible descriptions of your GUI elements that opens up the possibility for people with disabilities to play your game — we are ...

the suika planet reveal scared me off from making a 1:1 suika clone 😢 so the new goal is to combine facial features 👁️👄👁️ #godot #godotengine #indiedev #gamedev