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#GodotEngine 4.5 has finally arrived! πŸŽ‰ With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone! godotengine.org/releases/4.5/

godotengine.orgGodotΒ 4.5, making dreams accessible – Godot EngineFrom mind-blowing effects now made possible by the stencil buffer to accessible descriptions of your GUI elements that opens up the possibility for people with disabilities to play your game β€” we are ...

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If I ever got into game development, I would probably use this engine and try to get the most out of the engine and release the games. I don't think unreal engine is really necessary to get a vision through.

I am having migration issues from 4.4 to 4.5 with my current project. I can get it to load in Recovery Mode and I end up with tons of shader compilation errors but nothing more than that. If I try to load normally the progress bar for opening the project gets all the way to 100% then freezes solid.

...with some effort, I finally traced the issue to the one and only third-party plugin I'm using, so I'm gonna have to wait for a 4.5-compatible release of the plugin before I can migrate. :P

Actually, with some effort I traced the problem down even further to the exact code which was causing issues in the plugin's script, thus I edited the plugin's code, reworked my own code to use the edits, and now it's working in 4.5 just fine! :D

This is so cool and really impressive but are there really still no material variants or prefab inheritance? πŸ˜”

Updated my 4.4.1 mono project, but couldn't build it. According to Rider, NuGet only sees Godot.NET.Sdk 4.5.rc2 but the project file was looking for 4.5.0. I assume I should try updating my project again later, maybe tomorrow, and all will be fine.

Still odd support for win 7 was dropped after 4.1 but glad to see the engine continuing to have features added. If I could launch and run in older Opengl versions, instead of having to use vulkan etc, I'd have no issues. Perhaps the new features will be modded to 4.1 or lower when 5 gets released