Cakeman

Cakeman

@cakeman.bsky.social

Freelance 3D character artist from Earth Commission info: http://rb.gy/jz0aea Booth page: http://cakeman.booth.pm

189 followers111 following126 posts

A Blender technique I've been really into these days is hand painting black and white maps for 90's stylized shadows. I'm still working on getting good at it but it's a really useful technique for getting cool shadows that don't make physical sense. #b3d I'll explain in the comments:

In Blender, toon shaders calculate a bw mask for where the shadows should be. If you paint a mask for places you want to always be in shadow, you can multiply that mask on top of the actual calculated shadows and then use that combined as a mask for where the shadows are.

I haven't had much to show off on here lately so I figured I'd show a cool #blender3d trick I learned from the other place years ago: If you unwrap from view while in top view, you get a very straightforward UV map, and if you use gradients as the texture you can get a really cool sense of depth.

Cakeman reposted

New #gameassets ✨ I've created 150+ light cookies/masks compatible with all game engines that support this feature. Includes white on black, black on white and white on transparent backgrounds for each. CC0, public domain, all free! kenney.nl/assets/light...

Got a new Blender addon for texturing (Matplus) and decided to model a quick pokeball to put it through its paces. #b3d #Blender #3DArt

I'm trying to rough out a character design for a new vrc marketplace model. It's meant to be a more edgy early 2000's shonen character like in Yugioh but I'm trying to nail down the color pallet. Anyone have preferences?

Allow me to introduce Leah Pard, my first @vrchat.com marketplace avatar! She’s now available for PCVR (good performance) and Quest (medium performance). You can find her by searching "Leah Pard" in the vrc store avatar tab in-game #b3d #3dart

I just finished doing some lighting checks with this marketplace avatar I've been working on and as expected she looks right at home in the snow. #b3d #vrchat

I've been working on an avatar for the @vrchat.com avatar marketplace lately and she's coming along pretty dang well! I still have a bit more to go but she should be done sometime next week. She should have a medium performance rating on the quest. #vrc #3dmodeling #b3d

I randomly came across this animation I made for a contest a couple years ago, still pretty proud of it. I should really do more short atmospheric things like this more often. #b3d #3d

If you're a Windows user having issues where Warudo just straight up crashes when you launch it, try running it in Windows 8 compatibility mode. I found that info on reddit and just wanted to pay it forward!

Also just a handful of technical things I really like: -Gradients that overlay on the screen, usually from the corners or top edge - Direction edge lights on the characters -Flat framing -Bloom, generally only in the bg -A lot of backlighting -Very flat texture painting on char, more detail on bgs

To this day I still think about the time in highschool I saw a crow happily flying across the parking lot with a ziplock bag full of cheetos...that image will always be with me. It was the puffed kind too so you know he had good taste.

You might have seen these little guys running around vrc. Acejay is the artist who originally made them and they really took on a life of their own. So if you're so inclined, this is a great way to support him!

acejaystudios.bsky.social@acejaystudios.bsky.social

Guess who is available in the VRChat Marketplace!? They are customizable! Take your Worm fantasy to the next level! GET YOURS TODAY!!! @vrchat.com #VRChat

I’m looking to fill a few more commission slots, I’ll have a dedicated post to that soon but for now check out the pinned post on my profile for details! I do 3d models of characters, outfits and props for things like VRchat, Vtubing, animation and game dev.

Ended up making a 3D printed bust of my Toonami TOM 3 model. I’m pretty clumsy with an airbrush but I’m really happy with how cleanly it turned out. #3dart

I should clarify, that’s a video from the awesome Jan van den Hemel. He does really good no fluff, easy to follow tutorials so he’s very worth a follow!

Man, someday I'm going to learn my lesson and pick a character to model who is new enough to have high res ref images exist of them.... But it is not this day. Here's an in-progress of TOM 3 #toonami #b3d #cartoonnetwork

Some very cool people just released a very cool demo, I highly recommend checking it out especially if you love the old school 3D platforming genre!

AEROMACHINA: Test-Flight – the low poly, high altitude 3D Platformer Metroidvania – is available to play for free RIGHT NOW on Steam and Itch! Links in the reply and in our profile! Check out our launch trailer and start the virtual mission today! #aeromachina | #gamedev | #GodotEngine

My latest 3D printing project: the Pan’ku box from Jackie Chan Adventures. I sculpted wood grain into the model to try and make it look like an old wooden puzzle box with peeling paint. Basically the goal was to make the movie prop version of it

Here's a few more mocap things I did recently/ It was a mix of Rokoko and Mocopi. The struggle with this one is Rokoko is good at keeping feet grounded when one of them is flat on the ground but it has no way of doing that for hands or knees.

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This was a mocopi one. I didn't have anything on hand that I could kick over like that so I had to just mime it and try and add some resistance and weight in Blender.

Here's a few more mocap things I did recently/ It was a mix of Rokoko and Mocopi. The struggle with this one is Rokoko is good at keeping feet grounded when one of them is flat on the ground but it has no way of doing that for hands or knees.