anattā reposted
anattā
anattā
@cubething.dev
👤 1996 | they/them | software, philosophy, art 🖌️ /pfp @wraithcastle.bsky.social 🖥️ /about https://cubething.dev
174 followers476 following1.3K posts
anattā reposted
Hex-Based Terrain and Assisted Theory Crafting https://cubething.dev/blog/terrain-4
nanvix ci: working across a dozen repos without going insane https://cubething.dev/blog/nanvix
anattā reposted
anattā reposted
anattā reposted
anattā reposted
anattā reposted
neoplatonism isn’t real it can’t hurt me neoplatonism isn’t real it can’t hurt me neoplatonism isn’t real it can’t hurt me
The intuition: models trained on different data seem to converge to a similar geometry (the Platonic Representation Hypothesis). Distances between concepts like food, people and animals look alike in both spaces. So is this shared geometry enough to align them?
deadsimpletech.com/blog/llms-ar... I agree that LLMs aren't inevitable in any strong sense but I find the article's claims that they produce mediocre results at best to be a bit dubious.
deadsimpletech.com/blog/llms-ar... I agree that LLMs aren't inevitable in any strong sense but I find the article's claims that they produce mediocre results at best to be a bit dubious.
The article suggests that military might could be comparable to... number of software products released? But that seems like a tenuous comparison at best. Plus, Iris claims there hasn't been a major increase in products produced by major corporations... but what about Windows 11s many slop features?
deadsimpletech.com/blog/llms-ar... I agree that LLMs aren't inevitable in any strong sense but I find the article's claims that they produce mediocre results at best to be a bit dubious.
deadsimpletech.com/blog/llms-ar... I agree that LLMs aren't inevitable in any strong sense but I find the article's claims that they produce mediocre results at best to be a bit dubious.
deadsimpletech.com/blog/llms-ar... I agree that LLMs aren't inevitable in any strong sense but I find the article's claims that they produce mediocre results at best to be a bit dubious.
anattā reposted
anattā reposted
lots of graphics updates in this! WESL and a HUGE solari update. the BSN cleanup is really nice too, and scheduler updates!!
Bevy 0.20 is out now! It features Solari and DLSS improvements, better BSN syntax, BSN "ready" events, WESL is now Bevy's shader language, more UI widgets (color picker, scrollable list views, dropdowns), Sprite Materials, Extended 2D materials, Pan Orbit Camera, and more! bevy.org/news/bevy-0-...
anattā reposted
Seeing as my most famous post on the site below has been getting a little traction again. Just let everyone know, my Scanned Texture packs are currently on sale. I've only had one sale on itch since the end of May so anything is appreciated! itch.io/s/198768/sca... #sale #textures #gamedev #art
With the Scanned Textures tagline being "Real textures from real objects for your projects", it does create some absurd situations. Behold hay on a scanner. #artassets #designassets #gameassets #assetpack #indiedev #graphicdesign #textures #design #art
Very good. Really the only broadly defensible position in this debate, if we're to admit to rehabilitation.
Yesterday's news about Jacob Geller broke my heart, so much that I couldn't stop dwelling on it all day. In an effort to make sense of this horrific news and my admittedly complicated feelings about it, here is my article on the Jacob Geller situation: epiloguegaming.com/what-do-we-d...
hurting people hurts you, too, especially when you are the sort of person who tries to make amends whenever possible. sometimes you can never be forgiven. and you have to learn to live with that. you have to learn how to move on, to never do it again, to prevent the harm from happening when you can.
permacomputing.net Found this hanging out in my bookmarks. Good website.
anattā reposted
extremely good thread from my clone <3 unfortunately it also got her marked as spam so uhhh if you're just a LLM enjoyer do go read it, if you're a bluesky team member please unjail oomf
Banger thread. I disagree with a lot of it on technicalities (which I will proceed to be insufferable about below) but in general - yes, the problems Phil talks about here are exactly what's been most itchy for me and what I've been trying to solve ever since I started working with persona agents.
anattā reposted