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It is out! The Demo for Isles Of Rain is now available to play! Give it a go if you like, any feedback is greatly appreciated. store.steampowered.com/app/3676550/... #godot #godotengine #gamedev #indiedev
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@defaultsound.bsky.social
Technical Artist - Unreal Engine, Godot Creator of SKIP: https://store.steampowered.com/app/2330090/SKIP/
1.1K followers387 following30 posts
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It is out! The Demo for Isles Of Rain is now available to play! Give it a go if you like, any feedback is greatly appreciated. store.steampowered.com/app/3676550/... #godot #godotengine #gamedev #indiedev
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We've completely reworked the Demo of DEFICIT AND IT'S AVAILABLE RIGHT NOW Play it on Steam and wishlist the chunkiest action im-sim around store.steampowered.com/app/1193170/... FULL TRAILER IN THE COMMENTS #gamedev #indiegame #indiedev #unreal #immersivesim
Decided last minute to enter the GMTK Jam 2026. Put this together in about 16 hours. Nothing too special by any means, but was fun to throw together: #gmtkjam #godot #gamedev defaultsound.itch.io/30-seconds-t... My high score is 22
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Replying to @brickwork.bsky.social
Be sure to follow @zombiedawgs.bsky.social for upcoming updates on the game, and check it out here! store.steampowered.com/app/4063200/...
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Last month I unfortunately fractured my right arm pretty bad. Got me thinking though about Game Engine / Development accessibility, my thoughts and experinces so far #indiedev #gamedev #godot #unrealengine #b3d youtu.be/D48RqboD8Ak
Finally got round to editing a retrospective on my game SKIP. #indiedev #godot #godotengine #gamedev www.youtube.com/watch?v=7ZPU...
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We tried our hand at the @gamemakerstoolkit.com game jam along with @defaultsound.bsky.social and made Anadrome. You are a marble stuck in an infinite loop. Reveal a liminal frontier fraught with recursive puzzles itch.io/jam/gmtk-202... #GodotEngine #GMTKJam #gamedev
Took part in this year's GMTK Game Jam with 5 friends, two of which are from @item42.bsky.social We ended up making "Anadrome" defaultsound.itch.io/anadrome-gtm... Pretty happy with what we managed to achieve! #godotengine #godot #indiedev #gamedev #gmtk
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The DEFICIT demo has been updated with some big changes! Oversight Officers now have a little more self-preservation in mind; they will block and strafe around you during melee combat - along with a bunch more! Full patchnotes here: store.steampowered.com/news/app/119... #SteamNextFest
Reminder, Isles Of Rain Demo is out! Here are some behind the scenes. I spent far too long on this Geometry Nodes system. Each Vertex places a pylon. Gives me full control of pylon placement and automatically adds the wires! store.steampowered.com/app/3676550/... #b3d #godotengine #godot #gamedev
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Yes, the demo of DEFICIT includes a sandbox level for you to play in #steamnextfest starting at 10am PDT/6PM BST! Wishlist in preparation! store.steampowered.com/app/1193170/... #indiedev #gamedev #UE5 #immersivesim
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The DEFICIT DEMO is out on MONDAY in the STEAM NEXT FEST Grab a peek of the imsim madness we've been cooking up here Wishlist and get ready to play: store.steampowered.com/app/1193170/... #screenshotsaturday #indiegame #gamedev #UE5
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DEFICIT is in the STEAM NEXT FEST June 9th An immersive FPS with grueling close-quarters combat and a medley of ruthless adversaries Use creatively lethal tools to bludgeon, explode and hack your way through an hour+ of DEFICIT store.steampowered.com/app/3411550/... #steamnextfest #indiegame
Tomorrow I will be releasing the demo for Isles Of Rain! Been working solo on this for almost a year now. If you like chill and cozy games then this might be one to check out. store.steampowered.com/app/3676550/... #godot #godotengine #gamedev #indiedev
So it has been a while since the last update, but I been working away on Isles Of Rain. All going to plan should have the demo out next week! If you like cozy games then this might be one to try! #godot #godotengine #gamedev #indiedev store.steampowered.com/app/3676550/...
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DEFICIT isn't just claustrophobic corridors: our imsim-like shooter opens up into a moonlit plateau of armoured buggies and vertical demolition. Wishlist on Steam: store.steampowered.com/app/1193170/... #screenshotsaturday #indiegames #gamedev #UE5
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How many different ways can I get this security card of this guy's hip?? It's between Method 3 or 5 for me personally. Wishlsit on Steam: store.steampowered.com/app/1193170/... #screenshotsaturday #indiegame #UE5
Today marks two years since SKIP was released! store.steampowered.com/app/2330090/... it's currently 60% off, give it a go! #gamedev #indiedev #godot #godotengine
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We're packing DEFICIT full of environmental hazards for you to exploit - or be caught out by Wishlist on Steam: store.steampowered.com/app/1193170/... #gamedev #indiegame #indiedev #unreal #immersivesim
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Get a sneak peek at the development of The Airgaps and Laboratory areas of DEFICIT: youtu.be/vziChgu0wAw #gamedev #indiegame #indiedev #unreal #immersivesim
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DEFICIT is all about close-quarters, chunky melee combat. That just couldn't work without a hefty kick. Please enjoy this kickpilation. Wishlist on Steam! store.steampowered.com/app/1193170/... #indiegames #FPS #DarkMessiah
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Deployable trip mines, shock mines, electric grenades Just a few of the tools we've been developing for you to exploit Wishlist DEFICIT: store.steampowered.com/app/1193170/... #screenshotsaturday #indiegame #imsim #immersivesim
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Firearms in DEFICIT are 3D printed and disposable, but incredibly powerful in the right hands Wishlist on Steam: store.steampowered.com/app/1193170/... #indiegame #immersivesim #FPS #gamedev
Worked with ITEM42 on their last game PERISH. Today they have announced their second title, DEFICIT! go give it a wishlist! #UE5 #indiedev #gamedev
DEFICIT A single-player FPS with an emphasis on chaotic close-quarters combat creatively lethal tools and environmental havoc Your latest assignment: steal the reality-shifting Interpolator and cross the threshold into the strangest frontiers of reality store.steampowered.com/app/1193170/...
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Some thoughts on the state of godot after staring at its repo for a year
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Been slowly modeling the next land mass. Takes a while to manually add the grass trim along the rocks. Saw this technique being used in Zelda Skyward Sword. noclip.website#zss/F000;Sha... Cheap and effective and with some vertex paint to shadow underneath. #gamedev #godot #godotengine #indiedev
Had a go with the new SkeletonModifier3D in Godot 4.3 to create a look at IK with limits. Major credit to this post, as I was unable to figure it out. www.reddit.com/r/godot/comm... #godot #godotengine #indiedev #gamedev
Can't SKIP, Can't Escape. How does one finish this game? store.steampowered.com/app/2330090/... #gamedev #godot #indiegame
First post - Play SKIP store.steampowered.com/app/2330090/... #godot #gamedev #puzzle
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