I made a tool that shows you how much of a GitHub repository has commits that were created by an AI agent. It's not perfect, but it's been really useful for me in finding out where the code for certain projects comes from. It currently runs as a user script: github.com/dylanpdx/Vib...
Dylan
Dylan
@dylanpdx.bsky.social
he/him - 26 - Programmer/Game Dev/Modder, I make weird projects! pfp by @hage_teru03 on twt
539 followers214 following76 posts
Dylan reposted
Dylan reposted
Replying to @dylanpdx.bsky.social
UST: Roki www.youtube.com/watch?v=Dx-k... Tuning: Roki Offvocal: Pokelfig Studio Song: JamieP, OK Glass www.youtube.com/watch?v=0iVl... Mii: www.tumblr.com/gamebunny-ad...
UST: Roki www.youtube.com/watch?v=Dx-k... Tuning: Roki Offvocal: Pokelfig Studio Song: JamieP, OK Glass www.youtube.com/watch?v=0iVl... Mii: www.tumblr.com/gamebunny-ad...
Dylan reposted
Dylan reposted
Per feedback on the quoted post, I added the ability to toggle phonetic input, and also a visualization on the applied vibrato effect. This was tricky to reverse engineer from the TTS engine!
I have 0 music background but I tried to do an actual song with it. This is still very WIP but hopefully I can officially release it soon!
I find it funny Joel played the silly little game I made because it was originally unrelated to Luigi/Balatro and meant to be a Vinesauce fangame for something completely different.. Crazy! www.youtube.com/watch?v=JHKt...
If you enjoy my work and want to support me, I have a ko-fi for donations here: ko-fi.com/dylanpdx
Dylan reposted
Retro64 1.2.4 is out: Fixes issues with F1 mode Adds support for new controllable version Fixes FPS issues Fixes issues with player skins Fixes issues with vanish cap + For 1.20.1: Fixes issue when dying or changing dimensions Fixes some rendering issues github.com/Retro64Mod/R...