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Encelo
Encelo
@encelo.github.io
An Amiga and demoscene lover, an Arch Linux and real-time graphics enthusiast, a game industry rendering programmer. Author of the nCine 2D game framework: https://ncine.github.io ⚙️ Ex ARM, Natural Motion, Frostbite, The Multiplayer Group.
1.2K followers275 following87 posts
A new nCine development update is out! This article covers the first public look at the work-in-progress GrAIL RHI, OpenGL renderer optimizations, benchmark results, and many improvements to the nCTL template library. encelo.github.io/2026-06-27-n... #gamedev #cpp #graphics #OpenGL #Vulkan
Fifteen years since the first nCine commit, my 2d game framework: github.com/nCine/nCine/...
Encelo reposted
After three months of work, my presentation on the nCine job system is finally online. Concurrency basics, atomics, acquire/release, false sharing, ABA, CPU topologies, ECS experiments, benchmarks & profiling. encelo.github.io/nCine_JobSys... #gamedev #cpp #multithreading #nCine #opensource
The recording from my /dev/games 2025 presentation in Rome is on YouTube! 📽️ It's a one hour talk about the last 14 years developing the nCine, my open source and cross platform 2D game framework, with a lot of interesting challenges and technical aspects. youtu.be/v70Ahl21TqI #opensource #GameDev
Just like my personal site, the official nCine website has now migrated from Jekyll to Hugo with the Blowfish theme. 🚀 A fresh, faster, and more professional lift-off! ncine.github.io #Hugo #GameDev #OpenSource #IndieGameDev #nCine
I've recently migrated my website from Jekyll to Hugo and the Blowfish theme by Nuno Coração. 👏 encelo.github.io
I just published nCine Dev Update 22, covering the development from January to August 2025. The job system is now stable, Crashpad is integrated, Array class got fixes, plus notes on the GGJ game, /dev/games talk & more! 👉 encelo.github.io/2025-09-21-n... #nCine #GameDev #OpenSource #Cplusplus
Wet Paper is out! An enhanced version of our #GGJ2025 game, made in C++ with the open source #nCine framework. The game itself is open source too! Play in browser or download: encelo.itch.io/wet-paper www.youtube.com/watch?v=jvhK... #gamedev #indiegames #opensource #cpp
I’ve added support for a bunch of environment variables that you can set to override any run-time value in your AppConfiguration. Things like fullscreen mode, VSync, output audio frequency, the data path, the log file name, and much more. github.com/nCine/nCine/... #nCine #GameDev #OpenSource
Last Thursday I gave a talk at /dev/games in Rome about my 14-year journey developing nCine, a 2D cross-platform open-source framework. If you're into solo engine development or open source, here are the slides: encelo.github.io/nCine_14Year... #nCine #gamedev #OpenSource #IndieGameDev
Last Thursday I gave a talk at /dev/games in Rome about my 14-year journey developing nCine, a 2D cross-platform open-source framework. If you're into solo engine development or open source, here are the slides: encelo.github.io/nCine_14Year... #nCine #gamedev #OpenSource #IndieGameDev
Encelo reposted
I've been making video games in some form for 20 years, so I wrote an article about my process - and why I don't use an engine. noelberry.ca/posts/making...
Now that the @jetbrains.com CLion IDE is free for non-commercial use, there aren't any excuses left not to try it with the nCine game framework. 👌 github.com/nCine/nCine/...
Encelo reposted
Next up is @encelo.github.io , Rendering Engineer that helped shipping titles like Starfield, Battlefield and many others. Angelo will be sharing his experience developing nCine, an open source game framework. devgames.org/en/
My first thread on the #ArchLinux forum, exactly 20 years ago. Still using it every day. ❤️ bbs.archlinux.org/viewtopic.ph...
After many years without a change, an update to the nCine readme file was long overdue. It should now be both nicer and clearer. What do you think? #gamedev #indiedev #opensource #floss github.com/nCine/nCine/...
Our game from the Global Game Jam 2025, made with the help of @cominu.bsky.social and the power of the nCine! 💪 globalgamejam.org/games/2025/p...
At the Global Game Jam 2025 in Granada, making a game with @cominu.bsky.social using the nCine, which is also a sponsor!
I’ve just published the 21st nCine development update, covering progress throughout 2024. Highlights include OpenAL EFX effects and filters, Lua Language Server support, and new features to make writing games in Lua even better! 🥳 #gamedev #indiedev #opensource encelo.github.io/2025-01-14-n...
I’ve just published a video showcasing the new Lua development workflow with VS Code for nCine, my cross-platform, open-source 2D game framework. The updated workflow includes autocomplete, type checking, full API documentation, and debugger support. #gamedev 🎥 www.youtube.com/watch?v=vyXq...
My Reddit thread about the latest nCine development is gaining some traction and contains some interesting thoughts and reflections: www.reddit.com/r/gameengine... #gamedev #ncine
@gameengines.bsky.social I would like to suggest the addition of the nCine: ncine.github.io Should you add it, please also add that label to my account. ☺️
Brand new Lua API documentation for the nCine, my open source and cross-platform 2D game framework: ncine.github.io/docs/lua_mas... #gamedev #gamenginedev #lua #opensource #FOSS
I didn't know @deakcor.bsky.social tool, it seems really cool. I will mention @codemanu.bsky.social too as he is also working on cool pixel art tools, and I will add a link to mine as well: encelo.itch.io/spookyghost. Hopefully some pixel artist is listening and decides to give them a try. 😉
Can you successfully mix metal and programming in one song? Yes, you can: youtu.be/yup8gIXxWDU 🤘
Encelo reposted
Encelo reposted
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