EufrasioDev

EufrasioDev

@eufrasiodev.bsky.social

I make games https://eufrasi0.itch.io/

347 followers103 following489 posts

EufrasioDev reposted

China’s first AI-generated theatrical feature has flopped, earning just $181,000 in its first weekend. By contrast, the scrappy ‘Niu Lai’ turned its crude animation into a viral attraction, grossing nearly $10 million a couple of months ago. www.cartoonbrew.com/box-office-r...

cartoonbrew.comChina’s First AI Feature Flops At The Chinese Box OfficeBona Film Group’s AI experiment struggled to attract attention, months after the humble 'Niu Lai’ turned online ridicule into almost $10 million in sales.

EufrasioDev reposted

On this day in 1999, Cartoon Network aired a 24-hour Scooby-Doo marathon for Halloween. The marathon was filled with little clips between episodes parodying THE BLAIR WITCH PROJECT which had been released in theaters just a few a few months earlier. Link below for the first 12hs of the marathon.

EufrasioDev reposted

Las Gracias ☺︎ y las Moiras ☹︎ ya han tejido los hilos del destino. ✍️ dos nuevos números: LOOP#Felicidad/Tristeza y otro por desvelar. 📓 un fanzine sobre emociones 👥 un equipo de +50 personas 👇Trailer y link al crowdfunding👇 Ayúdanos a hacer realidad un año más de LOOP. Apóyanos en ☞ vkm.is/loop6

EufrasioDev reposted

I rly like precision platformers conceptually but I really wish more were structured like arcade games rather than single stage challenges, Monkey Ball style. The latter sorta reduces them into compulsive but kinda forgettable micro challenges

EufrasioDev reposted

Creo que el problema está ya desde el planteamiento. ¿Por qué tienen los desarrolladores acomodar el juego a cada jugador? Sinceramente, debería ser todo lo contrario: el juego como su cosa propia y que sea el jugador el que tenga que adaptarse a él.

loren schmidt@lorenschmidt.bsky.social

the idea of games with a single difficulty level is so weird. it just doesn't make sense. how are devs supposed to magically target you, perfectly, sight unseen? people have all kinds of individual strengths and habits and weaknesses and accessibility needs? that's just not how it works.

EufrasioDev reposted

Hoy se estrena en Radio 3 Extra un espacio, llamado EL OTRO CASTILLO 🏰 , en el que hablaré sobre videojuegos desde puntos de vista interesantes, excéntricos, a la vez urgentes y atemporales. Más info aquí: www.rtve.es/play/noticia... Vedlo en masa, que mi objetivo es presentar el Telediario.

rtve.esEstrenamos 'El otro castillo', un videopodcast sobre videojuegosEstrenamos 'El otro castillo', un videopodcast sobre videojuegos
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EufrasioDev reposted

New blog post! What do you get when a British television channel makes a home videogame console? A really long project to make a Tetris clone for it. www.leadedsolder.com/2026/07/28/b... Come back next week for part 2! #bbcbc #tetris #retrogaming #retrocomputing

leadedsolder.comThe BBC Tetris CompanionOverview and history of the BBC Bridge Companion home game console, and a brief overview of a composite video mod, repairs, the design of a game cartridge PCB, and the development of a new puzzle game...

Por cierto me he estado montando una lista de pendientes de rpg maker ¿me falta alguno q este asi bien guapo? ¿alguna joya oculta? (me estoy descargando el toilet in wonderland q no esta en la lista)