GamesBySaul

GamesBySaul

@gamesbysaul.bsky.social

Indie Games Developer making stuff! Technical Designer at IO Interactive πŸ¦† Making Devlogs on YouTube Opinions are my own.

261 followers117 following25 posts

Ben was such a lovely guy, always seemed incredibly down to earth and just lovely. He inspired me a lot and I'll definitely miss him. Sending love to his family

BWDev (Ben)@bwdev.bsky.social

Hello, I hope you don’t mind my reaching out, this is Ben’s mum, Karen. Ben allowed me access to his contacts and it’s lovely that you were in touch with him. Sadly, after heroically standing up to the impact of cancer and 11 years of brutal treatments, our darling Ben passed away on 8th January

GamesBySaul reposted

tune in this Wednesday for 30 mins of gameplay of this ABSOLUTE BANGER OF A GAME WE'RE MAKING πŸ™ŒπŸ”₯

PlayStation@playstation.com

State of Play presents a 007 First Light deep dive on September 3 Get ready for over 30 minutes of new gameplay. Full details: play.st/4oZz9DQ

GamesBySaul reposted

Our first look at IO Interactive's 007 First Light reveals the game's James Bond. #IGNSummerOfGaming

It's been a lil while...but jigsaw generation is now at a point of generating a grid that has all the required pieces in the correct position! I posted about it on my discord, but after some cleanup, I'm gonna move over to another project, one that is very dear to me. To see what I can do there.

GamesBySaul reposted

Mini Worlds has been in development for about 9 months now and I'm inching ever closer to release. The game is still as cozy and relaxing as it was when I started prototyping. I'm already looking forward to what players will think when I release the demo in 2025. #gamedev #solodev #madewithunity

So I didn't post last week, I was doing some cleanup and adding ways to destroy grid pieces when generated. But today, I added in all the geometry I made, and setup the grid to randomly pick pieces to generate! Next I want to look at being able to move pieces πŸ‘€πŸ§©

Thought I'd share a little update on my current project. I played around with Unity's UI Toolkit (which seems cool) to make a Custom Inspector for generating the grid! 🧩 I'm trying to have no 0% weeks, so even if it's a small update, I do something each week, so far so good!

It ain't much, but it's honest work. 🧩 Working on grid generation for the prototype, albeit a rather quick setup, this feels quite nice and solves some issues I had in the previous version!

Not really sure what I'll do on here, but will be nice to move away from Bird...Alphabet app if possible! I'll post some game dev as soon as I'm back from my trip. But for now: youtu.be/VHLKROncOjY?... my last Devlog! πŸ§™β€β™‚οΈπŸ’–

youtu.beI Need Your Spell Ideas! | Indie Game DevlogHey everyone, thanks for joining me on this short indie game devlog! In this devlog I'm gonna give you all a quick update on where the Spell Overhaul is curr...

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