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Adam Gashlin
Adam Gashlin
@hcs64.bsky.social
Programmer, aspiring game designer, CD+G enthusiast. https://gashlin.net https://hcs64.itch.io https://extended.graphics
71 followers47 following344 posts
This reminded me of seeing Loud Objects at Blip Festival 2007, soldering on top of a projector in the midst of the crowd. Not especially similar, but the closest I've witnessed. youtu.be/HYU4-OF2ewQ
What I listened to today: "Nagra SN demo with Modern Sounds Pluto v3", troy mckaskle A musician records every meticulous step of making a short 40-second retro-synth motif, running a modern aleatoric unit into a 1970s vintage portable tape unit to saturate the waves www.youtube.com/watch?v=OX6a...
One of my favorite N64 soundtracks! youtu.be/YEd3MreOluw
October 21 1998, Space Station Silicon Valley debuted on the N64 in the Americas! Even though developer, DMA Design, was already working on Grand Theft Auto and Body Harvest, creative director Gary Penn avoided open world for this game partly because "they are a bugger to make"!
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I have fond memories of the 25th Anniversary Symphony concert in LA, particularly Koji Kondo's piano solo. (I hope this old video embeds ok, saved during its brief time on YouTube. I think it's the only one from the LA show, there are more from London. Gets loud with cheering, rotates to landscape.)
Good chance to show off my assorted Ultra 64 swag, happy birthday N64!
September 29 1996, The Nintendo 64 debuted in the Americas WITH Super Mario 64 and Pilot Wings 64! The N64 was originally to be called the Ultra 64, then changed. Konami owned the trademark for "Ultra Games", ironically because Nintendo limited 3rd party NES game production years before! 🕹️1/2🕹️
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Replying to @quest64official.bsky.social
Thanks to Jun Chikuma, this game has one of the best soundtracks of all time! Do yourself a favor and fire it up ❤️ youtube.com/playlist?lis... youtube.com/playlist?lis...
Renewed for another year so might as well post my second favorite domain hack, an Iain M. Banks reference. It was a little interesting working this into a valid https cert. mistake-not.com
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I thought of a funny game mechanic interaction, which motivated me to pull together a rough entry for the GMTK Game Jam. It made the top quartile on Creativity and Enjoyment ratings, not too shabby. I'm mostly glad to break my game jam drought since Speleomorph in 2022! hcs64.itch.io/the-counts-a...
The GMTK Game Jam 2026 results are now available! See the top-rated games in creativity, enjoyment, narrative, art, and audio! itch.io/jam/gmtk-jam...
Seen walking from the airport to Rockbox Devcon West in Las Vegas, June 15, 2007. web.archive.org/web/20110724... #photography
Here's Kenyu Nukita's soundtrack to Battle Phoenix 64, once sold on the REALING web site but hard to find now. archive.org/details/supe...
July 24 1998, Super B-Daman Battle Phoenix 64 debuted on the N64 in Japan! The mechanics are similar to a compilation of light gun/party/mini games played third person with characters based on a series of Japanese toy robots that shoot marbles from their torso! READY B FIGHT!
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New shirts! We are taking pre-orders for two new Buttercup Festival shirt designs over the next seven days, so please order soon if you're interested. Personally, I think you would look great in either one. topa.to/buttercupfestival
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Adam Gashlin reposted
I'd like to remind that I made a 90s Nintendo style website to the unreleased game Sound Fantasy, where I compiled tons of infos, prototype ROM + SimTunes (English and French version) + tons of links including videos of the final version of the game luigiblood.neocities.org/soundfantasy
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Letibus Design catalogue (LOK, Abdec, Workworkwork, Herd) is now stocked by the US store Top Deck Games! www.topdeckgamesonline.com
After missing them over the last few years, today I was lucky to catch the irises in bloom at the Portland Japanese Garden! japanesegarden.org/iris-tracker/ #photography
Rewrite Machine CD-ROM, January 1998 This is an artifact of the Nintendo Power system of convenience store kiosks, for selling Super Famicom (later Game Boy) games on rewritable cartridges. This disc would presumably have loaded kiosks with 104 SFC games in early 1998. Info: redump.info/disc/131221
Really cool to see a new CD+EG disc! I was glad to be able to help out with some debugging, looking forward to testing the production run on my Sega Saturn (currently delayed somewhere in USPS).
Oh wow… a new CD+G. Actually, CD+EG. This must have been a real labour of love. Oh, BTW, apparently PC-FX should also be able to play this (not listed in article). hackaday.com/2026/06/25/n...
Adam Gashlin reposted
Oh wow… a new CD+G. Actually, CD+EG. This must have been a real labour of love. Oh, BTW, apparently PC-FX should also be able to play this (not listed in article). hackaday.com/2026/06/25/n...
Many thanks to @increpare.bsky.social for sending this wonderful Stephen's Sausage Roll coin!
Maybe the game has a solver and won't let you create a piece if it would allow multiple solutions. This might have been partly what was on my mind with this rule-specification puzzle, the last prototype I made (2024): gashlin.net/games/gamec/ #GameDesign
I dug this out of forgotten notes from early 2022. Later that year I took a stab at a "construct your own moveset" idea with Speleomorph. hcs64.itch.io/speleomorph
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Awesome/wild guitar synth soundtrack! chiptune.app?play=hSwZCauk
June 16 1998, Chopper Attack debuted on the N64 in the Americas! This game was developed by Seta, who are mostly known for Mahjong/Shogi/Pachinko/Golf games (and Project Sylpheed on XBox 360 which I'm sure is someone's favorite game) and it was their only action game on the Nintendo 64!