Johan Helsing

Johan Helsing

@johanhelsing.bsky.social

https://johanhelsing.studio #rustlang #bevyengine #gamedev

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Johan Helsing reposted

Bevy 0.20 is out now! It features Solari and DLSS improvements, better BSN syntax, BSN "ready" events, WESL is now Bevy's shader language, more UI widgets (color picker, scrollable list views, dropdowns), Sprite Materials, Extended 2D materials, Pan Orbit Camera, and more! bevy.org/news/bevy-0-...

bevy.orgBevy 0.20Thanks to 227 contributors, 817 pull requests, community reviewers, and our generous donors, we're happy to announce the Bevy 0.20 release on crates.i…

Bevy 0.17 porting progress of the community crates I'm maintaining and/or depending upon. Green crates are released, yellow are in progress. `bevy_web_asset` was upstreamed into Bevy itself, so looks like I won't be porting that one :) #bevyengine #rustlang

Most of my Bevy crates have finally been updated for 0.16 :) Highlights: bevy_matchbox: direct p2p, including web bevy_ggrs: p2p rollback bevy_pancam: map-like cameras bevy_trauma_shake: camera shake noisy_bevy: cpu/gpu noise bevy_pkv: persistent key value store #bevyengine #gamedev #rustlang

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