Khao Mortadios

Khao Mortadios

@khaomortadios.bsky.social

Game Developer, part of the indie team Astrobard Games. Working on The Amazing Crackpots Club, and Generic Fighter Maybe.

269 followers31 following24 posts

Been making some great progress with online lobbies! While waiting for players to join you, you can freely jump into Training without even giving up your spot! The match will start as soon as someone joins the opposite side. #gamemaker #fightinggame #indiedev

Decided to seriously upgrade GFM's Training Mode. A lot of these features are extremely useful understand moves more deeply. But surprisingly, they've been useful for development too! The frame meter especially already helped me find multiple bugs. #gamemaker #indiegame #gamedev

Creating some background characters for my city. Pushed the numbers as high as I reasonably could. It's probably too distracting for a real match, but it looks surprisingly cool! #indiedev #indiegame #gamemaker #fightinggame

The Amazing Crackpots Club 1.0 is out on Steam! t.co/Rye23WdrG4 This game has taken over my entire life these past 8 years and it's hard to believe it's finally done. It's been a crazy ride. I just hope that people can find as much fun with it as I had while making it #indiedev #indiegame #gamemaker

Khao Mortadios reposted

Obviously, this is amazing BUT the thing I love most, is that it's directly poking fun at the desire/fetish to overanimate overlapping action & smears. Asking someone of James Baxter's calibre to *intentionally* do this (as well as mess up the spacing on a bounce) is funny in the nerdiest way.

ToonHive@toonhive.bsky.social

James Baxter’s 2D animation in ‘The Wonderfully Weird World Of Gumball’ new episode.

Khao Mortadios reposted

“try water fox or ice weasel” try chill penguin. install flame mammoth. you just download bubble crab. literally just use boomer kuwanger. sting chameleon has a search bar, use it to find toxic seahorse.

Michaela Joffe@joffeorama.bsky.social

I asked what I should use instead of firefox and someone said “floorp” and I legitimately thought it was a bit for like five minutes. tech has gone beyond making the torment nexus real to making poob real.

Working on a new stage background! It might not look like it, but there's absolutely no 3D elements in here, it's all 2D parallax scrolling thrown in-between 3 textured triangle strips. #indiedev #gamemaker #fightinggame

A surprising part about making a fighting game is that combos tend to be things I discover, rather than things I specifically design. I still make adjustments of course, but being able to say "You can do that?!" in my own game has been really fun so far! #gamemaker #indiedev #fgc

Just a couple weeks ago I was wondering if it was too OP to let the grappler combo into one of his special grabs. Now I tried to let him combo into super from that same grab and it's the most satisfying thing ever and I can't stop help #indiegame #indiedev #fightinggame

Khao Mortadios reposted

Replying to @jasonschreier.bsky.social

A lot of video-game publishers spend hundreds of millions of dollars chasing after "realistic graphics" and "massive open-worlds" when what players really want is just a shitload of weird little guys

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