Kitfox Games ๐ŸฆŠ

Kitfox Games ๐ŸฆŠ

@kitfoxgames.com

๐Ÿ”ธ Making intriguing worlds with heart ๐Ÿ”ธ Streets of Fortuna, Dwarf Fortress, Caves of Qud, Ostranauts, Thousand Hells ๐Ÿ”ธ Based in Montrรฉal, Quebec, Canada

17.2K followers83 following1.5K posts

Kitfox Games ๐ŸฆŠ reposted

Thousand Hells is a great game but it is a tricky game! I think the updates really help make it more accessible

Kitfox Games ๐ŸฆŠ@kitfoxgames.com

New Thousand Hells patch adds the ability to rewind to a saved point. ๐Ÿ”„ Read the full update: store.steampowered.com/news/app/379...

instead of expensive puppets or ugly vfx what if your next dinosaur movie actually just featured Mehrdad's cat Dorian menacing a very good Jeff Goldblum impersonator? here's a rendering of our vision

Lots of games get localized. But those games usually don't have procedurally generated games written by the Hugo-award winning @jfg.land ... so tune in in 15 minutes to hear from @unormal.bsky.social about how they're bending space and time to make Qud localizable: ti.to/roguelike-ce...

ti.toRoguelike Celebration: 2026Celebrate the rich history and inspiring future of roguelikes and all things procedural generation inspired with streamed talks and more in our own custom-built roguelike social space! Roguelikeโ€ฆ

"Totally Not a Roguelike Deckbuilder" - in 15 minutes, @radiofreelunch.bsky.social will give a talk on how and why Thousand Hells design changed over time away from cards, as part of the Roguelike Celebration! Grab your ticket (pay what you can) and listen in: ti.to/roguelike-ce...

bsky.appDavid Dunham (@radiofreelunch.bsky.social)Software and game designer (Six Ages, King of Dragon Pass, Opal). My new game, Thousand Hells: the Underworld Heists https://store.steampowered.com/app/3794210/Thousand_Hells_The_Underworld_Heists/โ€ฆ

Amped for Caves of Qud!??! Yeah! So go buy a ticket to Roguelike Celebration (pay what you can) and watch @unormal.bsky.social talk about the Project that is localizing the game. Have your mind blown by cutting-edge arcane linguistic architecture: ti.to/roguelike-ce... Sunday, 10:30am Pacific!

ti.toRoguelike Celebration: 2026Celebrate the rich history and inspiring future of roguelikes and all things procedural generation inspired with streamed talks and more in our own custom-built roguelike social space! Roguelikeโ€ฆ

When @radiofreelunch.bsky.social was making Thousand Hells, at first it had cards! But together we decided to move towards tiles, and David will explain that design journey at the Roguelike Celebration, tomorrow at 3pm Pacific, so tune in (pay what you can) and learn: ti.to/roguelike-ce...

ti.toRoguelike Celebration: 2026Celebrate the rich history and inspiring future of roguelikes and all things procedural generation inspired with streamed talks and more in our own custom-built roguelike social space! Roguelikeโ€ฆ

Kitfox Games ๐ŸฆŠ reposted

Replying to @kitfoxgames.com

Mutated Plant implies the existence of True Fern. A Vinge-esque Skroderider would slap, just throwing it out there....

marketing is easy! just give the people what they want, which is *checks notes* "play as plant and animal mutants without requiring body-hopping via consciousness projection and decapitation"

Caves of Qud and Thousand Hells are both part of the Roguelike Celebration 2026! Grab a ticket (pay what you can) and tune in this weekend to hear from & chat with experts in procedural generation, about game design: www.roguelike.club/event2026.html store.steampowered.com/sale/rogueli...

store.steampowered.comRoguelike Celebration Celebration 2026Roguelike Celebration is an annual online conference dedicated to roguelike games and the art of procedural content generation.

There was an old man who once told me, "Wednesday showers bring Thursday announcements." Now that I think about it, it might have been a strange pile of tubes I was speaking with...

the mythological bent of Thousand Hells throws some gamers for a loop. yes, that is a magical rooster telling you to clean its house. now, what is it about showing an Air of Competence after besting the Gate of Dusk do you not understand? just ๐Ÿ‘be๐Ÿ‘a๐Ÿ‘hero๐Ÿ‘of๐Ÿ‘myth๐Ÿ‘๐Ÿ‘๐Ÿ‘

Kitfox Games ๐ŸฆŠ reposted

Kitfox Games ๐ŸฆŠ reposted

Replying to @kerrblimey.bsky.social

I also want Vertical Slice to evolve beyond the confines of a traditional paper. That's why I'm launching The Repository, a growing (free) collection of pitch decks and design docs donated by generous contributors including @kitfoxgames.com, @outersloth.com, and @outerloopgames.bsky.social.

verticalslice.newsWelcome to The Repository: A burgeoning (totally free) treasure trove of dev documentsSharing is caring.

Dwarf Fortress artist Jacob using the "turkey test" on the forgotten beasts. Using a variety of browns and greys makes a creature look natural and convincing. Happy Canadian Thanksgiving! ๐Ÿฆƒ

Caves of Qud is coming to Nintendo Switch 2 which means: ๐ŸญMouse controls (for humans) ๐Ÿ“บ Enhanced resolution ๐Ÿ™Œ A free upgrade for owners of the Switch 1 version

Check out Dwarf Fortress procedural sprite art with lead artist Jacob, today with Unmistakeable!

A special thank you to all the content creators who will be streaming the showcase and participating games between now and October 12th! Go watch @blairevt.bsky.social, @mukyavt.bsky.social, @tizfizzy.bsky.social, @otakotan.bsky.social, @milia.moe, and more here: unmistakable.icopartners.com