Madeleine

Madeleine

@madzilla84.bsky.social

veilguard era 🐉💀💜 dragon age, ofmd • putting the romance in necromancer avatar by @drathe

377 followers270 following3.1K posts

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I’ve finally finished my lil retrospective video on my time in BioWare fandom; it’s a bit Video Editing Is My Passion but like. i got tired of tweaking it to get everything cropped right so WHATEVER the jank is ENDEARING okay (content warning - lots of photos of me) ❤️‍🩹

Madeleine reposted

We're absolutely floored by the response to our official Knightmare game trailer. We totally underestimated how big the reaction would be! We are so excited about the game and to be working with Hugo Myatt. Thanks so much for all the kind words and shares. More to come soon! #indiegame #treguard

I don’t know if I’m even *going* to mcm but still… i guess if it came to it I could do both…? i seem to be doing every other year atm but i went in 2023 for ofmd and in 2025 for DA so like. what would i be going for next year…? (if i had heaps of money i’d go just to hang out with ppl but. alas)

they might surprise me and pull my dream dragon age panel out of their ass hahahahahahaha only joking i know that’ll never happen can’t believe streamily is my only ho

truth; you have basically The Warehouse, The Mine and The Cave. with the crates rearranged. (this isn’t *inherently* bad fwiw; clearly it hasn’t impacted peoples’ fondness for the game. and asset reuse is incredibly useful and necessary. but when DA2 did it it got torn to shreds for it)

woke stifler@yelix.bsky.social

i have a fondness for mass effect 1 but i think it gets memory-holed a little bit just how bland and uninteresting basically every explorable space outside the citadel is

i’m tired boss 🫩 how about we stop cancelling things i love for five fucking minutes. how about we try that. i dunno how many more billboards i have in me

Madeleine reposted

Mass Effect was my ultimate white whale, my all-time dream project. For the last couple years I'd been in discussion w/ BioWare & EA to take on the project & as part of that I wrote close to 20 minutes of music to explore where the franchise can go next, may as well share it!

Madeleine reposted

As someone whose first shipped game as a writer was Mass Effect and is now using Yarn Spinner, knowing that the team was inspired by a game I was a tinny part of is pretty cool. Here's to more stories, wherever they come from.

Yarn Spinner Tool@yarnspinner.dev

On the loss of BioWare 💔

Madeleine reposted

The closest I’ll ever get to being up in lights in Times Square That phrase isn’t Keelah Se’Lai It’s the Quarian phrase I created for #MassEffect Annihilation. The name of my ship Not “by the homeworld I hope to see one day” but “by the homeworld I hope to find one day” I have a lot of feelings…

Madeleine reposted

I know it's the People of Bioware who had the Special Sauce, but I also think it's okay to mourn the loss of New Voices who never had a chance to touch the IP/work with people who were deeply passionate about a thing

Madeleine reposted

My heart is heavy. Walter Koenig, our Ensign Pavel Chekov, passed away early today. Walter and I met on the bridge of the Enterprise in the 1960s, and we stayed friends for nearly six decades. When Brad and I married in 2008, Walter stood beside us as our best man.

We are Mass Effect@wearemasseffect.bsky.social

🚨 WE'RE IN TIMES SQUARE! Together with @kalaelizabeth.bsky.social, we've managed to get a #SaveMassEffect billboard up in Times Square, NYC, all day today! 📍 1560 Broadway, above the Pelé store (Duffy Square) ⏰ 15 seconds every hour at :35 HOLD THE LINE! ❤️

Madeleine reposted

Replying to @shepardcdr.bsky.social

I was a senior designer on Anthem and a lead designer on Veilguard, and I’m now working on a delightful cozy multiplayer life sim that’s about to launch - free Steam demo is open now, players and wishlist adds are very helpful! www.playspiritcrossing.com

playspiritcrossing.comSpirit Crossing Alpha Sign-UpSpirit Crossing is a beautiful cooperative life-sim about building friendships and community. Come experience the beautiful world of Spirit Crossing by downloading the Alpha here!

haha lrp reminded me it’s been a year since i did my Everyone Dies run and the game (quite rightly) told me off 🫡 they put so much effort into reactivity during the ending sequence. it was brutal but so fascinating to see! i’m about to do it again w/ my canon rook and it’s SO different #dragonage

he managed to get to the end of the game with 0% of the lighthouse discovered. taking ‘if anyone needs me i’ll be in my room’ to terrifying new levels you don’t have to go in emmrich or taash’s rooms at all. i only went in taash’s to unlock the hall of valor (to buy gear)

convos about people’s expectations ruining DAV for them reminded me that my ONLY ‘dealbreaker’, so to speak, was that these two both survived. and honestly anything could have happened! but not only did they live but they got to be in the same room and even SPOKE 😱

it’s why i was so stressed about the city and archon decisions, like was I signing his death warrant?? lmao i know it sounds like a low bar/very specific thing but it was a point of pain for me for a very long time and to get some resolution was very healing ❤️‍🩹

this is so random i know but i always think of solivitus (the formari herbalist guy who asks you to bring him spider fangs and dragon glands and shit) in DA2. there’s just something about how he speaks, i just always like talking to him 😂

🎃 Antiva City 🎃@antivacity.bsky.social

Let’s have some fun in here, and a little friendly reminiscing is always helpful when times are hard. So I ask you: Favorite minor npc in a BioWare game? 👀 Who stuck with you? 🤔 #BioWare

‘you can’t be pretty in veilguard’ why do i keep seeing this. who is saying this. and why are they trying so hard to expose both their lack of skill and terrible taste 😬

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Madeleine reposted

"the dialogue in dragon age the veilguard is so bad! bioware dialogue didn't used to be this cheesy!" it did actually, but you were 12 and you hadn't yet been radicalised into a hateful dipshit

the petition stuff is reminding me quite a bit of the Retake Mass Effect 3 movement (nearly 15 years ago now), which i still have complicated feelings about. like I did and do think the extended cut needed to be made, but the entitlement and cruelty that was embedded in the campaign sort of -

set the tone for the next 15 years of interactions with the devs (not that they were the greatest before that). while changes to the ending were needed, it unfortunately taught the lesson to certain gamers that if you shout loud enough and be enough of an arsehole you’ll get what you want.

i got a Top Contributor badge in the i fucking hate summer group earlier this year, that’s how much i fucking hate summer 😂 i look forward to returning to reclaim my title in 2027, for now it’s the Aussies’ turn 🫡

Madeleine@madzilla84.bsky.social

seeing so many posts that are like ‘all you people who hate summer I hope you’re happy 😤’ as if we’re gonna say anything other than YES ACTUALLY!! DELIGHTED!! i feel like i’ve been reborn after that brutal never-ending fucking summer. my beloved cosy evenings have returned to me at last 🕯️

seeing so many posts that are like ‘all you people who hate summer I hope you’re happy 😤’ as if we’re gonna say anything other than YES ACTUALLY!! DELIGHTED!! i feel like i’ve been reborn after that brutal never-ending fucking summer. my beloved cosy evenings have returned to me at last 🕯️

Madeleine reposted

Madeleine reposted

Replying to @ghawinriver.bsky.social

But it has to be noted just how counterfactual this is; if that had actually released on N7 or TGA, there's no world in which there wouldn't have been an instant hate campaign because the only reason people seem to have ever cared about the developers has been to make them miserable (evidently)

Madeleine reposted

Sweeney tries to make out he's saying this in defence of the beleaguered indie devs who want to use AI, but remember that his company laid off 1000 people earlier this year before pivoting to AI. He's taking this stance for one reason: he loves money

Madeleine reposted

Replying to @siggimation.bsky.social

Games are expensive. Games that dare to tell complex stories featuring queer characters are risky. Private equity is allergic to both of those. They want a guaranteed profit, a repeatable success with as little spent on labour as possible. That is antithetical to what BioWare was.

Madeleine reposted

I’m deeply saddened by the closing of #BioWare - thank you to all the creatives who gave us so much magic. Your worlds live on in us all.

longest of long shots but if anyone wanted a last hurrah on DAI multiplayer (on Xbox) sometime in the next few weeks/months then let me know. who knows how long it’ll still be alive for and I’d love to give it one last go! #dragonage (still able to find ME3MP matches 14.5 years later bless 🥲)