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New Siren Engine Devlog - Part 1 of designing a custom Entity Component System in Rust #gamedev #gameengine #indiedev #rustlang innerlogic.games/siren-engine...
Matt Flowers
@matt.flowers
Code. Games. Music. Coffee. Building the Siren Game Engine ☕ https://innerlogic.games
3.8K followers357 following297 posts
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New Siren Engine Devlog - Part 1 of designing a custom Entity Component System in Rust #gamedev #gameengine #indiedev #rustlang innerlogic.games/siren-engine...
Great, another slop factory to flood the storefronts. "Direct your dream game" Yeah, I'm already doing that - by writing code and drawing art. #gamedev #unity #noai www.youtube.com/watch?v=IkcK...
This news comes as I’m working on integrating fmod into Siren - hopefully licensing/pricing changes aren’t coming. #gamedev
Big news for game audio! IASIG sponsor FMOD has been acquired by Bose, bringing one of the industry's most widely used interactive audio platforms into a company with a long history of audio innovation. This is exciting news for game audio professionals. Read more: buff.ly/6M5sjhm #Fmod #IASIG
Matt Flowers reposted
This is the way.
i'd like to point out to the "build games not engines" crowd that it took only 19 business days to build a custom scripting language, parser with good error reporting, compiler, and integrate it into my engine i have spent more time than that evaluating existing "out of the box" solutions before
He said it, he's lying, and the media is running with it.
This should be obvious and shouldn't need to be said. But AGI will NOT come from an LLM (if it ever comes at all.) When the day comes when Altman, or whoever, says their LLM has achieved AGI, they will be lying to you. Don't expect the media to fact-check them on it.
So stoked for this - one of my favorite NES games!
Please tell me this is real because it is SO WHOLESOME: The original creators of The Battle of Olympus (1988) are remaking their classic game for their company's 40th anniversary as their "final challenge" together. What a sweet and inspiring story 😭❤️ www.youtube.com/watch?v=W6cL...
Matt Flowers reposted
Matt Flowers reposted
Matt Flowers reposted
Games Without AI , event details and submissions for #gamedevs with hand crafted games devlandmarketing.com/games-withou... #screenshotsaturday
@futterish.fsquared.biz Thanks for the follow - I did a double take when I saw your name, because I have your book sitting on my desk!
I’ve never played Stellaris (I’m sure it’s good, it’s just not my kind of game.) But man, that soundtrack makes incredible programming music. #programming #coding #gamemusic open.spotify.com/album/5hCoZY...
I've been ride-or-die with @playstation.com since the PS1. I stuck with it during the dark early PS3 days. I've been on PS+ since day 1. I was anticipating the PS6. ... I just unsubbed from PS+. I now have no desire for the PS6. If I'm being forced into a digital-only world, I'll go to PC/Steam.
Matt Flowers reposted
I'm adding great indie devs to my starter pack! go.bsky.app/VSS5sav If you have a cool game and want to join, let me know! #gamedev #indiedev #indiegames
Matt Flowers reposted
LinkedIn is pushing spyware and calling it a feature. thenextweb.com/news/linkedi...
Matt Flowers reposted
Calvin and Hobbes strip that says it quite well;
even if LLM actually made gamedev more efficient, which I see no reason to believe it has or will, that won't reduce crunch, because the business people will just push harder until you're crunching again. When a tool increases worker productivity, that doesn't translate into better work hours.
I feel the need to reiterate this. #programming #coding #gamedev
Maybe your code doesn't need: - Inheritance Hierarchies - SOLID Principles - Endless Dependencies - Design Patterns - FOTM Framework - Containerization - Abstract Interfaces - TDD - Microservices - "Clean" Architecture Maybe your code just needs: - Data - Transforms #programming #coding #gamedev
The C++ documentary is out. #programming #c++ www.youtube.com/watch?v=lI7t...
Matt Flowers reposted
New #indiedev starter pack - some pretty rad projects in here go.bsky.app/VSS5sav
I haven't shared my Playdate Developers starter pack in a while. If you're making something cool for the Playdate and want to be added, let me know! 🟨 #playdate #gamedev #indiedev go.bsky.app/29Tg5QG
Programming is free! It doesn’t require a subscription! #programming #copilot github.blog/news-insight...
Matt Flowers reposted
@realfollowers.bsky.social If it works, something like this should be a standard feature.