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Michael Carson
Michael Carson
@mccarsy.itch.io
27 He/Him https://michaelcarson.straw.page/
238 followers2.3K following28 posts
Michael Carson reposted
Michael Carson reposted
Michael Carson reposted
Michael Carson reposted
NEW: Why did Grand Theft Auto VI take 8+ years to make? How did Rockstar's culture change along the way? I went to Scotland and interviewed the company's top developers for this exclusive Businessweek cover story. Inside the making of the biggest game of all time: www.bloomberg.com/features/202...
Michael Carson reposted
Michael Carson reposted
Michael Carson reposted
We’re so excited to share our BRAND NEW trailer for Young Suns and announce that we’re launching on Steam on November 3rd! 🚀 ✨ Wishlist now! hi.youngsuns.com/Steam
I just backed Amnesia Fortnight 2026, Indie Reboot on @kickstarter.com www.kickstarter.com/projects/dou...
Michael Carson reposted
Michael Carson reposted
Don’t boycott GTA VI. Fight for justice for the people who made it: youtube.com/shorts/hhIES... T-shirt preorders open now! All proceeds from the t-shirts, which are ethically made and designed by us, will go towards the fired Rockstar workers’ legal funds. bit.ly/4xLc4IP
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Clip_matrix now has a Steam page! Go wishlist the game!!! store.steampowered.com/app/5028220?...
Michael Carson reposted
Fields of Mistria 1.0 is here!✨ Thank you to everyone who's joined us on this journey, shared feedback, showed us your farms, created fan art, and loved Mistria as much as we do. 1.0 is just the beginning. 🌱 Download on Steam: bit.ly/Mistria
Michael Carson reposted
hey all. lots happened in the last week. after a chaotic couple years i finally gotta find a new place to live, hopefully before the end of august. have leads but wasn't at all financially ready - so i'm gonna be fundraising thru all means, including an 18 day itch bundle <3 itch.io/s/196822/eme...
Michael Carson reposted
Hey fam, It's officially my 🎂birthday week🎂 and my only request is to check out my Kofi goal. Some medical bills are hanging over my head and all my attempts to sort them out have failed. Contributing or even just sharing would mean a lot 💖 ko-fi.com/havanarama
Michael Carson reposted
I adore Witch Hat Atelier. The anime has adapted the manga so beautifully. It's reignited a love for not only creating art but studying it and its history, so I was so happy when @crunchyroll.com reached out to partner on a commission. Please watch WHA! #crunchyrollpartner #witchhatatelier
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🗣PARALIVES IS OUT NOW ‼️ Play in Early Access now with 10% off during the release week! Only on Steam: store.steampowered.com/app/1118520/... youtu.be/JdM39bSS-JY
Michael Carson reposted
I don't know how to visit people's garage but I put the @kindafunnyvids.bsky.social Spare Bedroom in mine.
Michael Carson reposted
Check out my new font, ANALOG MONO! Recreate 90's camcorder graphics or analog video on-screen displays! ► gleeson.itch.io/analog-mono
Michael Carson reposted
Michael Carson reposted
Michael Carson reposted
Michael Carson reposted
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I'm floored and humbled by the amazing stuff #picoCAD2 artists are making. Here's a thread to browse (or just click the hashtag). #lowpoly #3d
Michael Carson reposted
Michael Carson reposted
Michael Carson reposted
Michael Carson reposted
Made the Last of Us boat for first picoCAD2 Jam! itch.io/jam/picocad2... #picoCAD2 #TLOU2
Michael Carson reposted
Michael Carson reposted
Some say that making a smaller game or simpler game are ways to cut down on dev time. This is also true. But if you're making a game of any size that has any sort of consistent production methodology, a good way to make everything take longer is to change standards and pipelines in production.
As the length of video game productions has swelled to 6+ years, many people are trying to figure out how to reverse that trend. Here's some food for thought from the always-insightful Josh Sawyer, director of Fallout: New Vegas and Pentiment. This week's column: www.bloomberg.com/news/newslet...
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BURNING SNOW is out now! It's a short atmospheric experience about staying warm in a cold forest and launching a firework, guided by a mysterious cat companion. Play on @itch.io: justcore.itch.io/burning-snow
Michael Carson reposted
🎉 picoCAD 2 is out! 🥳 Model, texture, and animate - in a single lo-fi, easy to use package. GIF, GLTF, OBJ, and sprite sheet export. Available now on Steam and Itch! Check it out! picocad.net Thanks for boosting! ❤️ 🙏
Michael Carson reposted