Shaun Mooney

Shaun Mooney

@mooneysart.bsky.social

Concept guy, co founder of machinefun games - @machinefun.bsky.social https://cara.app/mooney

17.8K followers619 following2.2K posts

Shaun Mooney reposted

Concept art for Trash City Turbo. - The Brackman MK2 wrestle a turbo charged street sweeper through the filthy districts of Neotropolis. Think physics-based handling, high-speed gameplay, and a deeply satisfying cleaning system. #art #conceptart #illustation #gamedev #indiegame

Brackman, the best of Britain!

machinefun.bsky.social@machinefun.bsky.social

Trash City Turbo vehicle spotlight! The Brackman MK2 Brackman's signature wide mono suction tech paired with a V-12 piston, 30 litre Merlin engine. Truly the best of Britain. Available to wishlist now store.steampowered.com/app/4484260/... #indiegame #gamedev #IndieDev

Shaun Mooney reposted

blast☢️corps but for actual things…

machinefun.bsky.social@machinefun.bsky.social

Our game is about cleaning up as fast as possible. Utilise sharp turns and turbo boost to gobble up dirt in a smooth, speedy and satisfying manner. Available to wishlist store.steampowered.com/app/4484260/... #gamer #gaming #indiegame #indiedev #gamedev

Shaun Mooney reposted

Now the test boxes are sanded and one coat of oil and already have the joints popping like I hoped. They all use different wood types so different results from the boiled linseed #woodworking

Des Walsh@deswalsh.bsky.social

Wirh a first pass sanding it dose seem to do what I need it to do but the real test is when it’s fully sanded and oiled but seems like it will help hide my mistakes. But got zero clue what I’ll do with these boxes I’m making.

Big thanks to anyone who shares my posts on the indie game. Liking posts is nice but it does nothing in terms of getting eyes on a project. Remember to re share anyone's work you think is worthy of a like!

Shaun Mooney reposted

Concept art for Trash City Turbo. - The Hunckler wrestle a turbo charged street sweeper through the filthy districts of Neotropolis. Think physics-based handling, high-speed gameplay, and a deeply satisfying cleaning system. #art #conceptart #illustation #gamedev #indiegame

Newest sweeper added to the roster, the Hunckler!

machinefun.bsky.social@machinefun.bsky.social

Trash City Turbo vehicle spotlight! The Hunckler from Gruben Industries. Double 'schneller Besen' tech coupled with a 12 cylinder, 200 KW Wurz engine. German engineering at its finest. Available to wishlist store.steampowered.com/app/4484260/... #gamer #gaming #indiegame #indiedev #gamedev

Honing in on that anime look!

machinefun.bsky.social@machinefun.bsky.social

Trash City Turbo art update! Updating or vehicle shaders to have a more anime/cel shaded look. Helps them 'pop' more when playing and, it just looks cooler 😎 #indiedev #indiegame #gamedev #gameart

Shaun Mooney reposted

Trash City Turbo art update! Updating or vehicle shaders to have a more anime/cel shaded look. Helps them 'pop' more when playing and, it just looks cooler 😎 #indiedev #indiegame #gamedev #gameart

Trash City Turbo vehicle spotlight. Demo coming soon.

machinefun.bsky.social@machinefun.bsky.social

Trash City Turbo vehicle spotlight! The Dhalvindra Cobra, India's finest. With its dual drum suction system and plasma fused turbocharger, the Dhalvindra is a street sweepers dream machine. Available to wishlist now. store.steampowered.com/app/4484260/... #indiedev #indiegame #gamedev

Shaun Mooney reposted

Nothing better than meeting amazing people on here who you then get to know and start working with, I love how life works. @jonmarkhicks.bsky.social is one of those people. Look what the daft bastard sent me. I only had these digitally too. God bless you mate.

Shaun Mooney reposted

Concept art for Trash City Turbo. - The Dhalvindra Cobra. wrestle a turbo charged street sweeper through the filthy districts of Neotropolis. Think physics-based handling, high-speed gameplay, and a deeply satisfying cleaning system. #art #conceptart #illustation #gamedev #indiegame

Shaun Mooney reposted

Concept art for Trash City Turbo. - The Kujisama 500. wrestle a turbo charged street sweeper through the filthy districts of Neotropolis. Think physics-based handling, high-speed gameplay, and a deeply satisfying cleaning system. #art #conceptart #illustation #gamedev #indiegame

Shaun Mooney reposted

Please do not miss out on arranging the Ghost of Blackbeard's wedding.

Marsh Davies@marshdavies.bsky.social

Physical books of GOLD TEETH, hefty enough to smash a lobster, and our FALSE KINGDOM zines are now available: teethrpg.bigcartel.com

Shaun Mooney reposted

🤝 RACING SICKOS 🤝 CLEANING SICKOS 🤝 SPEEDRUNNING SICKOS 🤝 store.steampowered.com/app/4484260/...

machinefun.bsky.social@machinefun.bsky.social

Trash City Turbo vehicle spotlight! The Kujisama 500, A Japanese classic. Twin rotary induction cleaners and a quad stroke turbocharger make this the immediate choice for veteran cleaners. #gamedev #indiedev #indiegame Available to wishlist now store.steampowered.com/app/4484260/...

We are getting ready to launch a demo soon. It will be a small sample of the core game play to see if people jive with the it. Really appreciate anyone helping with sharing my posts and wishlisting the game. #gamedev #indiedev #indiegame

machinefun.bsky.social@machinefun.bsky.social

Trash City Turbo vehicle spotlight! The Kujisama 500, A Japanese classic. Twin rotary induction cleaners and a quad stroke turbocharger make this the immediate choice for veteran cleaners. #gamedev #indiedev #indiegame Available to wishlist now store.steampowered.com/app/4484260/...

Shaun Mooney reposted

Some new screens from our latest level and a new sweeper! I think we made it into the top ten for this years @godotengine.org showcase and we are working on getting a demo playable soon, stay tuned for more news on that!

machinefun.bsky.social@machinefun.bsky.social

New level art for the City streets level, and a new sweeper!

Shaun Mooney reposted

ModernWarships by ArtStorm Games used my atomic ekranoplan design without permission or so much as buying me dinner, cmon guys don't do me dirty like this, cut me a cheque I'm broke! #Modernwarships #ArtStormGames

This model was the inspiration for my FEISAR re dedesign.

Sublight Drive Crafts@sublightdrive.bsky.social

Managed to hunt down two photos of the kitbashed model built by Jim Bowers as reference for the original WipEout game, sometime around 1993 or 1994. You can see the logos on it are harvested from other kits- Toyota and Buick logos, USAF roundels, and more that I'm sure someone else could ID

My @learnsquared.com course just released. If you want to see how I create my designs you may want to check it out.

machinefun.bsky.social@machinefun.bsky.social

Our artist @mooneysart.bsky.social has just dropped a course with @learnsquared.com where he takes you through his process when designing vehicles for our game Trash City Turbo. Check it out and see our latest sweeper come to life. www.learnsquared.com/courses/asse...

Shaun Mooney reposted

Been working with Learn Squared to create a short course on my design process when creating assets for our indie game, Trash City Turbo. Going live this month.

Learn Squared@learnsquared.com

ASSET DESIGN FOR INDIE GAMES with @mooneysart.bsky.social is OUT NOW! - Start learning at www.learnsquared.com

Been working with Learn Squared to create a short course on my design process when creating assets for our indie game, Trash City Turbo. Going live this month.

Learn Squared@learnsquared.com

ASSET DESIGN FOR INDIE GAMES with @mooneysart.bsky.social is OUT NOW! - Start learning at www.learnsquared.com