Josh Chambers

Josh Chambers

@mrchambers.bsky.social

Animator, co-developer of Layers Deep

535 followers106 following47 posts

Josh Chambers reposted

HI GUYS, COMMISSIONS ARE OPEN! Animated Giftubers like the ones below (More examples in the replies) are $200USD, and have idle & speaking variants! Icons are $80! Please DM me if you're interested! I haven't opened comms in a while, but times are tough! Any shares would be greatly appreciated ✨🦖

Alanah made the mistake of allowing me to put Animal Well propaganda in her new (very good and insightful) video.

Alanah Pearce@alanahpearce.bsky.social

For my newest video I took people's assumptions about game development and... addressed them! Including why crunch actually happens, how much money game developers make, and the unique way that making games 'ruins them' for you: youtu.be/WnfKzdTUjtw?...

Josh Chambers reposted

Thanks for FOURTY THOUSAND wishlists on Layers Deep! There are only three of us makin this lil game and it's crazy to think that 40,000 people have interest in playing it. Thank you ❤️🧅.

Layers Deep@layersdeep.bsky.social

40,000 Wishlist's on steam! Thank you all so much for supporting our indie game! And were only just getting started! #indiegame #gamedev

I'm floored by all the love and support we've received from our community. Cant believe we've made it this far 🧡

Layers Deep@layersdeep.bsky.social

40,000 Wishlist's on steam! Thank you all so much for supporting our indie game! And were only just getting started! #indiegame #gamedev

Josh Chambers reposted

A fun side note, all of the character animations are done in-game. I wrote some tools to help us record controller inputs and used our game's event and key bind systems to control the camera and a bunch of other things

Alanah Pearce@alanahpearce.bsky.social

LAYERS DEEP DEVLOG! Three of us are making an indie Metroidvania about an onion (@layersdeep.bsky.social), here’s what we’ve been up to… and why we declined a genuinely good offer from a publisher we liked, even in these trying times 😬🫠. youtu.be/zZHH5DxWwZY?...

I worked on this as an animator and can confirm its very funny. Def check it out!

Josh Chambers reposted

Okay. An important moment for us, if you’ll indulge me with a repost. It’s time to start the very first whisper of noise about our next game. It’s a mailing list! But it’s a mailing list that I’m hoping will be a bit different than what you’re used to. mailchi.mp/bithellgames...

mailchi.mpBithell Games Mailing ListSign up to receive future details on the next game from Bithell, Short Story Prologue and Alpha Testing

Josh Chambers reposted

1. Proud to say our game @layersdeep.bsky.social uses 100% human made, hand-drawn art from @mrchambers.bsky.social & @capercube.com 😌❤️🧅 2. Devastatingly, I think Vávra is correct regarding the AAA space. Most of them are doing it (at least in a ‘concept art’ way), they just aren’t admitting to it.

VGC@videogameschronicle.com

"It’s time to face reality, AI is here to stay" - Kingdom Come: Deliverance head Daniel Vávra says Larian got a "crazy shitstorm" for doing what "absolutely everyone else is doing", and that while he's "no fan of AI generated art" it's going nowhere. www.videogameschronicle.com/news/its-tim...

Josh Chambers reposted

Layers Deep now has an official account here on Bluesky:

Layers Deep@layersdeep.bsky.social

Explore the dense and hauntingly-cozy world of Old Antrum in Layers Deep. A Metoridvania where you play as an Onion in a non-linear fantastical world. Steam link in thread!

Josh Chambers reposted

Been a bit since I made an art post I modeled some grimy-lookin' apartment buildings a bit ago, they even got little rooms in 'em!

What if there was a 2D open-world game that has similar vibes to Over the Garden Wall?? Check out our game trailer here with music by The Blasting Company!! 🧅💛 #indiegame #gametrailer #steam

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