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Jordan Oloman
Jordan Oloman
@oloman.bsky.social
31 | Freelance writer & consultant for hire, I also write scripts and run an internet culture website | WaPo, BBC, The Guardian, IGN, NME, BMJ | Read @postmode.bsky.social oloman.carrd.co geordie | he/him | hearing loss olomanjordan@gmail.com
1.9K followers779 following501 posts
Jordan Oloman reposted
There's a reference to GTA (1997) in the GTA VI launch trailer — as well as some kind of crypto satire, and a military dog wearing... doggles? postmode.org/gta-6-launch...
Jordan Oloman reposted
For @ign.com I reviewed Warhammer 40,000: Boltgun 2! It's a blast! www.ign.com/articles/war...
Jordan Oloman reposted
New video: I answer a bunch of questions for 30 minutes. From the new book, to challenges, and much more. youtu.be/6TxFxmZUw00?...
Jordan Oloman reposted
Replying to @kerrblimey.bsky.social
I know, I know. Paying for journalism of any kind might feel strange, but our labour is not a cheap commodity to be consumed freely. So, to reward those willing to support us from the outset, Vertical Slice is running a LIMITED-TIME LAUNCH SALE. Nab 33% off our monthly/yearly 'Supporter' sub.
Postmode.org is DIY-hosted with WordPress & a Cloudways droplet, and it was a pain in the arse to figure out at first (I was a total beginner to web dev and design, etc.), but I think it was worth it in the long run! Hosting is $13 a month, the domain was cheap, and I've licensed the fonts I use.
The great thing about services like Ghost, Substack etc is how they democratize writing about stuff. But the bad thing is I am incredibly bored of websites running on these things that all look the same
Ofc it's on you to fix things if they go wrong, but with enough tinkering, you can get to a 'set and forget' place that's comforting. Most themes you buy come with support licenses, too. Crucially, I'm also not pulling mega-traffic on the regular (yet), which is why I can survive on a small droplet!
Jordan Oloman reposted
🎉 HUGE CAREER ANNOUNCEMENT 🎉 Today, I'm launching Vertical Slice, a new independent trade outlet committed to producing quality video game journalism that inspires, informs, and interrogates. That means daily news, incisive interviews, vital investigative work, and more. www.verticalslice.news
The Hellraiser game has some jaw-dropping visual design, though I wish it were more like Amnesia than Resident Evil. A highly derivative, half-baked combat system makes the gamey elements clash heavily with the IP's identity. postmode.org/hellraiser-r...
Jordan Oloman reposted
Star Wars: Galactic Racer Review: Returnal Meets Crash Team Racing in a Galaxy Far, Far Away postmode.org/star-wars-ga...
Jordan Oloman reposted
A reminder there's these Bluesky Starter Packs if you want to follow independent games media: By @oloman.bsky.social: bsky.app/starter-pack... By @aidanmoher.com: bsky.app/starter-pack...
Continuing my Tokyo Game Show coverage with this interview about Dinolords, an RTS ARPG hybrid that imagines an alternate history where the Vikings found dinosaurs in Greenland and domesticated them in order to invade England. postmode.substack.com/p/dinolords-...
Jordan Oloman reposted
When I left IGN/GN, I vowed to try to give as much work to as many people fresh out of publications as possible during these cuts - but even for a healthy business, the demand/need now is impossible. The future is independent, smaller, & reader-supported. Support the coverage you want to see!
Games media cuts have felt unending for a while, but the mood feels especially grim among indie outlets with the latest wave of layoffs. More than ever, if the game industry values its media, it needs to support them. Buy some advertising, sponsor content, purchase subs. It makes a big difference.
On the topic of supporting independent games media, Postmode is independent and ad-free, and I'd like to keep it that way! You can support the site on Patreon, tip us on Ko-fi, or just subscribe to the newsletter with the links below: patreon.com/c/Postmode ko-fi.com/postmode postmode.substack.com
At Tokyo Game Show, I played Monster Hunter Wilds: Ascendance, then asked Capcom about: • Monster designs they cut • The influence of Exoprimal • Equal Dragon Weapon • Cheese Naan • A second Monster Hunter movie • How PC struggles shaped the Switch 2 port postmode.org/monster-hunt...
Jordan Oloman reposted
It's good that sites like GameRant are writing breakout news stories drawn from my reporting, but given that Postmode.org is independent and ad-free, would it kill you to drop the original source as a backlink? Literally an ideal hyperlink spot right there. gamerant.com/monster-hunt...
At Tokyo Game Show, I played Monster Hunter Wilds: Ascendance, then asked Capcom about: • Monster designs they cut • The influence of Exoprimal • Equal Dragon Weapon • Cheese Naan • A second Monster Hunter movie • How PC struggles shaped the Switch 2 port postmode.org/monster-hunt...
Here's how GamesRadar handled another answer from my interview as a news piece. Ideal, really. Not hard to do either. Just hit Command + K and paste in the link from the other tab you have open... www.gamesradar.com/entertainmen...
My Ace Combat 8: Wings of Theve review is up! Or as I like to call it: The Phantom Plane. I bounced off Ace Combat 7, but this hooked me immediately: pristine controls & jaw-dropping missions — it's a great entry point to Strangereal. postmode.org/ace-combat-8...
Jordan Oloman reposted
Sorry to get real on main, but after losing my hearing, I often end up in negative headspace ruts about my ability to do my job because events and in-person interviews are so much harder and more anxiety-inducing. With that in mind, it means a lot to me to be able to publish something like this!
At Tokyo Game Show, I played Monster Hunter Wilds: Ascendance, then asked Capcom about: • Monster designs they cut • The influence of Exoprimal • Equal Dragon Weapon • Cheese Naan • A second Monster Hunter movie • How PC struggles shaped the Switch 2 port postmode.org/monster-hunt...
Sorry to get real on main, but after losing my hearing, I often end up in negative headspace ruts about my ability to do my job because events and in-person interviews are so much harder and more anxiety-inducing. With that in mind, it means a lot to me to be able to publish something like this!
At Tokyo Game Show, I played Monster Hunter Wilds: Ascendance, then asked Capcom about: • Monster designs they cut • The influence of Exoprimal • Equal Dragon Weapon • Cheese Naan • A second Monster Hunter movie • How PC struggles shaped the Switch 2 port postmode.org/monster-hunt...
At Tokyo Game Show, I played Monster Hunter Wilds: Ascendance, then asked Capcom about: • Monster designs they cut • The influence of Exoprimal • Equal Dragon Weapon • Cheese Naan • A second Monster Hunter movie • How PC struggles shaped the Switch 2 port postmode.org/monster-hunt...
Are there any other games-industry-related RSS blogs like this one for Thimbleweed Park 2? I know I'm missing a bunch. I grew up after the age of RSS (2010s algorithmic social media hell) and am only now learning how enjoyable it is to set up a feed of curated blogs that hit my email every so often.
Jordan Oloman reposted
I really wanted to love the new Silent Hill, but it falls apart when you run into the monsters. Still worth checking out for the narrative and unique atmosphere regardless, as well as some of the series' hardest puzzles! postmode.org/silent-hill-...
Jordan Oloman reposted
I really wanted to love the new Silent Hill, but it falls apart when you run into the monsters. Still worth checking out for the narrative and unique atmosphere regardless, as well as some of the series' hardest puzzles! postmode.org/silent-hill-...
Jordan Oloman reposted
Can’t get over how much Dylan Faden looks like Ben Gibbard from Death Cab for Cutie in Control Resonant. Truly the first indie rock superhero game… My review: postmode.org/control-reso...
Control Resonant Review: Transcendent, Volatile Superhero Arthouse In A Non-Euclidean New York @remedygames.com postmode.substack.com/p/control-re...
Control Resonant Review: Transcendent, Volatile Superhero Arthouse In A Non-Euclidean New York @remedygames.com postmode.substack.com/p/control-re...
Coverage is locked up now but let me know if you’re in town for TGS! Probably see some of you at parties or on the showfloor regardless tho.
This is probably a good time to mention that I've just got my Tokyo Games Show press pass! If any editors need help covering previews & interviews, I'll be on-site for the first three days of the event. Drop me a message if you need coverage! oloman.carrd.co
Woah! We made it to GamesRadar! Thanks for the writeup, @scottmccrae.com www.gamesradar.com/games/metal-...
Here's my write-up from the Japanese premiere of Backrooms, where @hideokojimaen.bsky.kojimaproductions.jp & Kane Parsons talked about analogue media, liminal horror & Kane's roots in the Source Engine. postmode.org/hideo-kojima...
Jordan Oloman reposted
Jordan Oloman reposted
Here's my write-up from the Japanese premiere of Backrooms, where @hideokojimaen.bsky.kojimaproductions.jp & Kane Parsons talked about analogue media, liminal horror & Kane's roots in the Source Engine. postmode.org/hideo-kojima...
Postmode is independent, ad-free and just me. So I would appreciate any shares & RTs on this one! Just trying to build something for the love of the game.
Here's my write-up from the Japanese premiere of Backrooms, where @hideokojimaen.bsky.kojimaproductions.jp & Kane Parsons talked about analogue media, liminal horror & Kane's roots in the Source Engine. postmode.org/hideo-kojima...